Gaming
Rockstar Sues BBC Over GTA Drama
Rockstar Games’ parent company, Take Two Interactive, has filed a lawsuit against the BBC for copyright infringement. The suit revolves around the BBC’s upcoming docu-drama about Grand Theft Auto, whose working title is ‘Game Changer’. According to a statement Rockstar made to IGN, the developer has not been involved in the creation of the TV-movie, which began filming last month, and the movie infringes on its trademarks.
“While holders of the trademarks referenced in the film title and its promotion, Rockstar Games has had no involvement with this project. Our goal is to ensure that our trademarks are not misused in the BBC’s pursuit of an unofficial depiction of purported events related to Rockstar Games.”
Rockstar also claims to have already made several efforts to settle the matter with the BBC. “We have attempted multiple times to resolve this matter with the BBC without any meaningful resolution. It is our obligation to protect our intellectual property and unfortunately in this case litigation was necessary.” The BBC has refused to comment.
The docu-drama will apparently focus on the rise of Grand Theft Auto, its popular success, and the controversy surrounding the game for its graphic violence. Or, at least, what was considered graphic violence in those days. It revolves around Rockstar’s co-founder Sam Houser, played by Daniel Radcliffe, facing off against lawyer and activist Jack Thompson, played by Bill Paxton. For a bit of background, Jack Thompson campaigned against violence in video games in the early 2000s, beginning with the case of a 16-year-old who murdered a fellow teenager. Apparently, the boy was obsessed with Grand Theft Auto III and Thompson argued that the game had “trained” him in how to kill.
Thompson went on to campaign against violent video games with a particular focus on Grand Theft Auto for several years. He sought millions of dollars worth in damages from Rockstar and Take Two Interactive and attempted to sue retailers who sold games that allowed players to kill police officers. Basically, he was a big thorn in Rockstar’s side.
Take Two Interactive’s reluctance to let a media company run loose with the story of Grand Theft Auto is understandable, given the way the media has treated the series in the past. Thompson may have been the game’s biggest opponent, but it should come as no surprise to anybody that the media was largely happy to go along with his claims that violent games like Grand Theft Auto make players behave violently. Still, the movie looks set to be very interesting, provided its creators stick to the truth.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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