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Konami Apologizes to fans for Confusion, Promises Console Support

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Konami issues an apology to fans, promises focus on consoles

Konami has reached out to fans through Polygon to apologize for causing anxiety &  promise continued support for consoles & PC

If your a fan of Konami games or follow the gaming world closely then you’ve seen the storm  of controversy surrounding the famous developer. Starting off with the alleged firing of Hideo Kojima the mastermind behind the Metal Gear Solid Series, followed by the cancelling of the much anticipated Silent Hills title. If that wasn’t enough the companies newly appointed president has suggested that they switch their focus solely to the mobile market. Overall it has been a roller coaster ride for Konami and its fans that the company is trying to clear up.

Today they reached out to Polygon with a letter apologizing  to fans, that tries to explain what has really been going on at Konami and why they shouldn’t worry. In the letter they are quick to apologize for the confusion that all the recent changes the company has made caused. Saying “We are aware that the conjecture surrounding our recent changes has prompted a great deal of anxiety, for which we apologize,” Going onto say that quotes from a recent interview  “lacked the necessary context and caused unrest within our key stakeholders including our community, members of the press, our partners and our fans”

Throughout the rest of the letter that Konami translated for Polygon to post on their site tried to give fans the truth behind everything that has been happening. Stressing that when president Hideki Hayakawa said they would begin focusing on “mobile first” he did not mean leaving consoles and PC behind. Instead he was trying to explain the companies desire to react to swift changes in the market quickly by branching out to mobile devices. Specifically they want to move away from just making games to making add on content that stretches across every device we use.

After touching on the “mobile first” controversy Konami touched on an even bigger hot button issue, what happened with Silent Hills and Kojima. Saying that in March they introduced a new centralized production division system designed to make a clear distinction between management and creative roles.

Explaining that “Until now, in addition to game development duties, our creators were handling a wide range of responsibilities including managerial roles. This can be a helpful approach when a studio concentrates on progressively specializing in a specific style of product, but we have found that a sudden market shift can render that specialization invalid and leave the studio unable to keep up.”

Suggesting that they had tried to remove Kojima from the Metal Gear Solid creative team and place him in a strictly managerial position. An idea that likely didn’t sit well with Kojima who has said he left Konami behind by choice. Company president  Hayakawa was quick to say that even with these changes they are still dedicated to the Silent Hills and Metal Gear Solid franchises. If that and anything else the company said in the letter to Polygon are true is still up in the air.

Source: Polygon

Just like most other people are here, Ryan is very passionate about gaming and technology. When he's not writing about video games, you'll likely find him talking about the latest gadgets.

Gaming

Google engineers successfully hacked the PS Portal to run emulated PSP games

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After about a month of work, a couple of Google employees have successfully hacked the PS Portal, PlayStation’s handheld streaming solution. Their project is not set for public release anytime soon, but the hack is purely software-based, eliminating the need for hardware exploitation.

Andy Nguyen, a cloud vulnerability researcher, and Calle Svensson, a security engineer, shared their latest project on Twitter. They successfully ran the PSP emulator PPSSPP on the PS Portal. They presented the 2005 PSP classic Grand Theft Auto: Liberty Stories.

https://x.com/theflow0/status/1759627938910089575?s=20

As a wireless streaming device, the idea of playing games on the PS Portal without a PS5 providing the power was considered impossible. It’s quite surprising how quickly Nguyen and Svensson have overcome this initial hurdle. It remains to be seen where their efforts will take them, but we will definitely keep an eye on their progress. Nguyen expressed that there is still a lot of work left to do.

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Lady Gaga reveals collaboration with Fortnite for upcoming festival and addresses typo

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Lady Gaga, also known as Stefani Joanne Angelina Germanotta, has teased an upcoming collaboration with Fortnite Festival set to be unveiled soon. More pertinent to our specific attention to detail, Gaga has also admitted to a mistake made around four years ago, indicating her keen awareness of the franchise’s significant value.

Gaga shared a mesmerizing picture of her character in Fortnite and also retweeted a post from 2019 where she asked her fans, “What’s fortnight?”. She finally got the chance to correctly spell the title of the game, allowing us to breathe a sigh of relief after waiting anxiously.

Lady Gaga will be teaming up with other top celebrities to maximize their presence on the Fortnite platform. Travis Scott once hosted a live concert in Battle Royale a couple of years ago, while the Weeknd just premiered the music video for the song “Popular” at the Fortnite Festival.

https://x.com/ladygaga/status/1759986415415459972?s=20

 

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Reflecting on Street Fighter 5’s tumultuous launch, Capcom looks back eight years later

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For those who may not recall, nearly eight years ago today, Street Fighter 5 was released in 2016 in a rather incomplete state. The content available was impressive initially, but the limited number of characters and lack of single-player game modes stood out. Capcom expresses regret for the entire situation, offering apologies years later for having “betrayed” players’ expectations.

On SF5’s eighth anniversary, the developers must be feeling nostalgic. They recently posted a Japanese-language tweet looking back on the mistakes made and the challenges that were eventually overcome. The number of playable characters has grown to 45, and the game has seen various enhancements, including the introduction of new abilities such as V Skills/Trigger II and V Shift. Even now, hundreds of thousands of players still choose to play this game instead of the newer Street Fighter 6.
Have you had the chance to try out Street Fighter 5 since it was first released? What do you recall about the game’s reception? Take a trip down memory lane in the comments section below.

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