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Bravely Second: End Layer Confirmed For The West, Launching Next Year On 3DS

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Last year an excellent old school role playing game published by Square Enix called Bravely Default has been released in North America and Europe on Nintendo 3DS and has managed to become one of the best selling games of the company in recent times. Back in April, the sequel to this successful role playing game called Bravely Second: End Layer has been released in Japan on Nintendo 3DS. Nothing has been said on the Western release in the past months but today we have finally received the confirmation that Bravely Second: End Layer will be released in the West in the future.

The news has been confirmed a few minutes ago by the Nintendo of Europe official Twitter profile. The Square Enix role playing game will be released in European and North American territories sometime next year. No news are available on a precise release date or release window but we will definitely hear more about the matter soon.

Bravely Second: End Layer features a gameplay experience that’s not too different from the original Bravely Default, an experience deeply influenced by old school role playing games. Bravely Second: End Layer obviously also sports new features such as new jobs, new gameplay mechanics and more that make the game just as enjoyable as its predecessor as if not more. Being a direct sequel of Bravely Default, some characters from the previous game will also be back such as Tiz, Edea and others.

Bravely Second: End Layer is now available in Japan on Nintendo 3DS, with a playable demo also available right now on the Japanese eShop. The game will be released in Europe and North America sometime next year. We will keep you updated on the game’s release date as well as on anything else on the game as soon as more comes in on it so stay tuned for all the latest news.

 

As a long time gamer, Francesco has survived more zombie invasions, meteor strikes, magic spells than he can count. He still keeps fighting today to bring hope into countless gaming worlds. Or destruction, depending on his mood. Writing about video games was only the natural step for such a dangerous life.

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Death Stranding 2 is currently in the ‘adjustment phase’ after completing filming and recording

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The highly anticipated sequel, Death Stranding 2, is inching closer to its release. Recent reports suggest that the motion capture filming and recording for the game have been successfully completed. Now, the project will enter an “adjustment phase,” where the renowned creator Hideo Kojima will fine-tune every aspect until it meets his exacting standards.

As reported by Famitsu (translated by Automaton, thanks to GamesRadar+), Kojima recently made an appearance on a radio broadcast to discuss the ongoing development of the game. The meticulous director announced the completion of filming and recording for the cast of Death Stranding 2, leaving some uncertainty about whether he was referring to the English or Japanese cast.

Additionally, Kojima mentions that the game is currently going through an “adjustment phase” that he anticipates will last for at least a year. This phase will focus on refining gameplay and visual elements, giving the QA team ample time to address any lingering bugs or glitches. We’ll have to exercise patience and wait until the latter half of 2025 to get our hands on it, at the very least.

 

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The NFS Underground modes have been added to Need for Speed Unbound Drift & Drag today

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Need for Speed Unbound will be supported for a second year, which was confirmed when the game was added to PS Plus Extra earlier this year. The first free content drop based on a previous entry will be available today on PS5. “Drift & Drag” is the theme for Need for Speed Underground’s three new game modes: Drift, Drag, and League. You can get the content for free, and if you want extra body parts and decals, you can buy the Premium Speed Pass.

You’ll be able to use a new handling system made just for drift builds in the new drift mode. There will also be Drift playlists just for PvP and free roam. Up to four players can then test their manual gear shifts, strategic lane changes to avoid obstacles, and perfectly timed nitrous boosts in Drag. After that, League Mode is meant to improve the free-roaming experience for one player by letting you fight other racers head-to-head.

“This feature also introduces a community challenge, requiring collective effort to unlock the final boss and claim a new custom,” a release says. “With rivals showing up regularly and with new leagues on the way, this is where strategy, skill, and community converge, pushing players to earn their place among street racing legends.” It also adds two new cars, the Ford Mustang Dark Horse ’24 and the BMW M3 Competition Touring ’23.

After the Drift & Drag update, between August and October, the Cops vs. Racers content drop comes out. It was inspired by Need for Speed: Hot Pursuit. The creator says that a fourth volume will also come out at the end of 2024. You can still get the game on PS Plus Extra, so you can try out both the base game and any updates that come out after launch.

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Pre-orders for Assassin’s Creed Shadows are already showing great promise

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The recently announced Assassin’s Creed Shadows from Ubisoft has already garnered significant attention from the gaming community. Pre-orders for the game are showing great promise, even though it was only revealed to the public last week.

According to Tom Henderson of Insider Gaming, he recently shared some positive news on Twitter, based on information from undisclosed sources. The industry insider claims to not have exact figures at the moment but exudes confidence by asserting that those who are well-informed have not expressed any disappointment with them.

Taking place in feudal Japan, a time and location that fans have eagerly anticipated the series to explore since its inception, it’s a development that comes as no shock. The vast open world of Assassin’s Creed Origins certainly indicates that the series is undergoing some notable changes.

The game allows players to strategically locate and engage their designated adversaries in a flexible manner. The inclusion of vantage points in the game serves to assist players in surveying the environment for noteworthy locations, rather than inundating the map with an excessive number of objective markers. The use of light and darkness will have a crucial impact on the stealth mechanics, drawing inspiration from the tactics employed in Splinter Cell.

Have you already pre-ordered Assassin’s Creed: Shadows? Are you eagerly anticipating the series’ long-awaited voyage to Japan? Feel free to share your thoughts in the comments section below.

 

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