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Rumours That Microsoft Bought Silent Hills False

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People will believe what they want to believe. At least, that’s what the recent uprising of rumours about Microsoft acquiring the Silent Hills IP from Konami would indicate. The rumours surfaced last week, saying that the two companies were in talks about the purchase of the property. Sadly, Microsoft’s Phil Spencer quashed the rumour on Twitter.

“Sorry, this isn’t true. Not sure where the rumor started but I don’t want to mislead anyone,” he said.

The internet is desperately clinging to any sliver of hope they can find that Silent Hills isn’t dead, but maybe this rumour being false isn’t such a bad thing. While the rumour was circulating, a lot of people were also getting up in arms about the idea of Silent Hills becoming an Xbox One exclusive.

The rumour was never that solid to begin with, anyway. The rumour was anonymous and claimed the game was 80% complete, which would have made Konami’s decision to toss it out pretty stupid. The rumour also said Microsoft was paying “billions” of dollars for the IP. Were we seriously supposed to believe that Microsoft was going to pay more for Silent Hills than Amazon did for Twitch?

Silent Hills was cancelled much to the dismay of millions of fans earlier this year. It was to be created by film maker Guillermo Del Toro in collaboration with Hideo Kojima. A playable teaser (PT) was released last year to widespread acclaim, bringing the hype for the full game up to a fever pitch. After the game was cancelled, PT was removed from the Playstation store and Konami said its future was in mobile-first gaming, presumably as in micro-transaction ridden, free-to-play time wasters that eventually get ported into cheap and shoddy PC games.

But it’s not all bad news. Konami are insisting they haven’t abandoned their popular franchises, such as Silent Hills or Metal Gear, and will get around to new titles for those in the future.

Rhiannon likes video games and she likes writing, so she decided to combine them. As well as writing about video games, she also belts out the occasional science fiction or fantasy story, edits videos, and eats strawberry oreos. In that order.

Gaming

Battle Pass for Crash Team Rumble is not necessary to unlock new characters; the upcoming closed beta

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The competitive multiplayer spinoff of Crash Team Rumble, which will be available on both the PlayStation 5 and PlayStation 4, will debut on June 20. A closed beta for the game will be held in the coming weeks, and the good news that character unlocks won’t be dependent on Battle Pass progress was just revealed.

Publisher Activision made its intentions very clear in a lengthy blog post, writing, “New heroes and powers will be unlocked through in-game challenges rather than being connected to the Battle Pass because we want every player to have a balanced experience while enjoying the N. Sane fun that Crash Team Rumble has to offer.” “For those who wish to get a WUMP on the season’s newest looks, Battle Passes will solely reward cosmetic goods; however, cosmetics will still be earnable through participation in seasonal events.”

Those who preorder the platformer/battle royale mix can take part in a limited beta between April 20 and 24. For those who want to jump right in, online matches against other players and practice matches versus AI bots will be offered.

How does Crash Team Rumble strike you? Will you participate in the closed beta test?

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Indie Not on PlayStation Wins BAFTA Game of the Year, Beating PS5, PS4’s Greatest Hits

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God of War Ragnarok and Elden Ring were both beaten out for the British Academy of Film and Television Arts (BAFTA) award for Best Game by a tiny little independent title called Vampire Survivors, which isn’t even accessible on PlayStation systems. Do you really believe that?

Putting all lightheartedness aside, Vampire Survivors was something of a phenomenon in 2022, and you would have to be living under a rock (or live offline) to have missed it. It burst into prominence and eventually became a favorite among industry insiders. A fiendishly addictive fundamental gameplay loop hides beneath a deceptively simple exterior, earning developer Luca Galante, aka Poncle, this year’s BAFTA for Game Design as well as another honor.

There hasn’t been any news of the mega-hit coming to PlayStation as of yet, so there’s probably some sort of exclusivity agreement in place or anything else blocking it. Perhaps one day we will be granted access to it, but until then, console yourself with one of the numerous high-end games on our preferred platform, such as The Last of Us, which won Best Game back in 2014.

In slightly related news, Shuhei Yoshida, a PlayStation legend, received a BAFTA Fellowship, the highest honor bestowed by the organization.

What do you think about the Vampire Survivors’ victory—do you believe it was well-deserved or totally absurd?

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On May 17, Crusader Kings 3: Royal Court Expansion will be available on consoles

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While we felt Crusader Kings 3: Console Edition was fantastic when it was launched on the PS5 last year, we were only able to play the base game. We are incredibly grateful that the great Royal Court extension will be coming to consoles. This is a regal proclamation that we could not be more delighted to make.

It’s pretty difficult to switch back after you’ve experienced the conveniences and enhancements that Royal Court offers to the well-stocked table, as anyone who has played Crusader Kings 3 on PC knows. It’s not just for show; players will be able to use trophies and priceless pieces of art to adorn their throne room, which adds a minor RPG system to an already magnificently complex adventure.

If you haven’t already and like the basic Crusader King’s experience, we highly encourage you to give Royal Court a try. This expansion is the ideal reason to jump back in for another round of backroom maneuvering. Are you going to create your own royal court?

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