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Fans Give Proof of Bullet Magnetism Bug in Master Chief Collection

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Fans Show Proof of Bullet Magnetism Bug in MCC

Reddit user Chumpp has provided convincing proof of a pistol bullet magnetism bug in the MCC after the May update

It’s been a rough road for the Master Chief Collection, launching with a massive number of bugs that left almost unplayable, 343i has spent the last six months updating the game to make it what fans expected. Its been slow going but many of the games worst problems are behind it now, the only drawback is that with each update a new set of bugs appear to replace the ones just knocked out. After the May update fans started claiming they’d found one in Halo: CE that 343i had missed.

They claim that bullet magnetism for the pistol in Halo: CE on the MCC has been thrown completely off by the May update. Bullet magnetism is the mechanic that helps players hit their target when their shot isn’t lined up perfectly. Basically giving their shot a nudge in the right direction slow long as they have another player partially in their sights. Other members of the fan base have claimed that they’re is nothing wrong with the bullet magnetism in Halo: CE saying its closer to the original now then ever before.

One member of the subreddit r/halo, chumpp didn’t believe that for a second and was determined to show that something had gone wrong with the  May update. Rather than taking to Halo forums to say he was right and everyone else was wrong, Chumpp decided to provide proof of the bullet magnetism bug. In a video posted to YouTube he goes through showing video first from the original Halo: CE  pistol then the MCC version firing both of them at another player standing still.

Its probably the most scientific argument about an in-game bug that you will ever have the chance to see. Starting off at 10m firing several shots in both games before working all the way up to 30m Chumpp clearly shows that something is off. The MCC version of the infamous Halo: CE pistol is simply not hitting its mark, the bullet magnetism appears to be almost gone compared to the original. Proofing that fans who claimed the MCC version was closer to the original after the May update were missing the mark as much as the pistol. It also shows that a new bug has appeared in the MCC version of Halo: CE that 343i has missed or simply hasn’t told fans their going to fix.

Source: r/halo

Just like most other people are here, Ryan is very passionate about gaming and technology. When he's not writing about video games, you'll likely find him talking about the latest gadgets.

Gaming

Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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