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Fans Give Proof of Bullet Magnetism Bug in Master Chief Collection

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Fans Show Proof of Bullet Magnetism Bug in MCC

Reddit user Chumpp has provided convincing proof of a pistol bullet magnetism bug in the MCC after the May update

It’s been a rough road for the Master Chief Collection, launching with a massive number of bugs that left almost unplayable, 343i has spent the last six months updating the game to make it what fans expected. Its been slow going but many of the games worst problems are behind it now, the only drawback is that with each update a new set of bugs appear to replace the ones just knocked out. After the May update fans started claiming they’d found one in Halo: CE that 343i had missed.

They claim that bullet magnetism for the pistol in Halo: CE on the MCC has been thrown completely off by the May update. Bullet magnetism is the mechanic that helps players hit their target when their shot isn’t lined up perfectly. Basically giving their shot a nudge in the right direction slow long as they have another player partially in their sights. Other members of the fan base have claimed that they’re is nothing wrong with the bullet magnetism in Halo: CE saying its closer to the original now then ever before.

One member of the subreddit r/halo, chumpp didn’t believe that for a second and was determined to show that something had gone wrong with the  May update. Rather than taking to Halo forums to say he was right and everyone else was wrong, Chumpp decided to provide proof of the bullet magnetism bug. In a video posted to YouTube he goes through showing video first from the original Halo: CE  pistol then the MCC version firing both of them at another player standing still.

Its probably the most scientific argument about an in-game bug that you will ever have the chance to see. Starting off at 10m firing several shots in both games before working all the way up to 30m Chumpp clearly shows that something is off. The MCC version of the infamous Halo: CE pistol is simply not hitting its mark, the bullet magnetism appears to be almost gone compared to the original. Proofing that fans who claimed the MCC version was closer to the original after the May update were missing the mark as much as the pistol. It also shows that a new bug has appeared in the MCC version of Halo: CE that 343i has missed or simply hasn’t told fans their going to fix.

Source: r/halo

Just like most other people are here, Ryan is very passionate about gaming and technology. When he's not writing about video games, you'll likely find him talking about the latest gadgets.

Gaming

Call of Duty: Black Ops 6 Sets Dates for the Next Multiplayer Beta

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Call of Duty: Black Ops 6 is getting closer and closer, and Activision has announced when players will be able to get their hands on the next game. This means that there will be several chances to try it out before it comes out. If you paid a lot, you might be able to play for more than a week at the end of August and beginning of September.

Call of Duty Early Access will run from Friday, August 30th, to Wednesday, September 4th, as announced on its blog. This is two days after the Call of Duty Next showcase, which is set for August 28th. To play, you must have already bought Black Ops 6.

The open beta is the following weekend, and anyone who wants to can join. The fun will start on Friday, September 6th, and end on Monday, September 9th. The full release is set for October 25th of next month on PS5 and PS4.

How excited are you for the next Call of Duty game? Are you going to play Black Ops 6 in either the Early Access or Open Beta versions? Leave a comment below and let us know.

 

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Ten million people play The First Descendant in its first week

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The free-to-play shooter The First Descendant has gotten a lot of attention in its first week. The game’s publisher, Nexon, says that 10 million people have already tried it out.

Insider Gaming pointed out that since there is no cost up front, it’s still too early to tell how many of those players will stick around, but it’s still a big number for a new IP. On Steam alone, it peaked at 264,860 concurrents right after launch and has still managed to break 200,000 in the last 24 hours, so it looks like a lot of people are still really into the game.

It was a “mindless and repetitive grind,” and we gave The First Descendant a 3/10 in our review. Of course, that’s just one opinion; other experts have had different ones. Most people, though, say that the game’s annoying free-to-play model is the worst thing about it.

Are you one of the millions of people who played The First Descendant last week? Are you going to come back for more? Leave a comment below and let us know.

 

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Raiden, the famous shmup series, will come back as a twin-stick shooter on PS5, PS4, and PC

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Raiden has a long and interesting history as a vertical shooter in arcades. However, the series is going to get a Super Stardust HD makeover, which means it will switch to a twin-stick format. It comes out in Japan on October 31. There’s no word yet on when it will come out in the West, but we wouldn’t be surprised if it did.

A Gematsu translation of the game’s website says that the full version will have an arcade mode with up to six stages. There will also be an “Unlimited” option for people who want to be at the top of the rankings. It sounds like a pretty straightforward package in terms of what’s inside, but we think the action will be what makes it worth it.

There’s a trailer up top that should help you figure out what to expect. There are, however, different versions of Raiden 3, Raiden 4, and Raiden 5 that you can play right now on the PS5 and PS4, if you can’t wait for this game to come out in the West.

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