Gaming
Rise of the Tomb Raider E3 Primer Trailer Revealed
Microsoft is kicking off the E3 hype train early for the Xbox One exclusive Rise of the Tomb Raider
We are just a couple weeks away from E3 with game developers and publishers gearing up to put their best upcoming titles on display. Out of all the groups that are coming to E3 there’s one that everyone has their eye on, Microsoft. The tech giant is shaping up to dominate E3 this year as Sony and Nintendo come up dry for exclusives, while Microsoft is coming out swinging. The Xbox One is boasting an impressive list of exclusive titles including Rise of the Tomb Raider.
Despite anger from fans that Crystal Dynamic has made the sequel to the first title in the Tomb Raider series reboot an Xbox exclusive, Rise of the Tomb Raider is looking like an amazing next entry. Continuing to develop a young Lara Croft into the high adrenaline adventurer we’ve come to know. Microsoft has made it clear how excited they are to have the title be an Xbox One exclusive and today they decided to share that excitement with fans.
They’ve kicked off their hype train for Rise of the Tomb Raider early with a CGI trailer that showcases the voice acting talent that’s going into the game while hinting at what we can expect from its gameplay. It appears Lara’s near death experiences in the last Tomb Raider title have only strengthened her drive to do something great with her life. Looking back on famous adventurers such as Emilia Earhart as she wonders what drove them to scour the world for something greater.
Rise of the Tomb Raider might just become Microsoft’s answer to the Sony exclusive Uncharted series. If nothing else it should help fill the Nathan Drake shaped hole in gamers hearts now that Sony has delayed the next title in the Uncharted series until next year. Provided that Microsoft is able to release Rise of the Tomb Raider this year alongside its other first party exclusives. We’re sure to hear about the games release date and more at the E3 Xbox conference on June 15.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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