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New Platinum game at E3 2015

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Whenever you mention the word Platinum around the right group of people, you’ll see their eyes light up with joy and excitement, and rightly so. Platinum are responsible for creating some of the most high-octane action games over the last several years; games that truly make you feel like a badass without relying too much on quick-time events and making you learn how the game works – you have to earn the right to be awesome.

Thanks to them, we’ve slashed through hulking mechas as a cyber samurai, battled the forces of both heaven and hell as a certain sexy witch and even took control of over a hundred Power Rangers-esque superheroes at once to punch an alien the size of the Earth in the face. And now we’ve learnt that Platinum has an all-new adventure in the pipeline.

The developer confirmed that this new title will be unveiled at this year’s E3, at 11pm BST (6pm ET) on Tuesday 16th June.

Aside from that, Platinum have not even hinted at what it could possibly be, leaving tonnes of room for speculation. Could it be that Metal Gear Rising sequel? The thing has been in a very weird state of affairs at the moment (though apparently it was in the planning stages at one point).

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Maybe something Nintendo related? The reveal will take place after Nintendo’s Digital Event and Bayonetta 2 director Yusuke Hasimoto has stated that he’d be interested in working with Nintendo again for a third title. Or it could be The Wonderful 102?

There is also the possibility of it being a brand new IP. For all we know, it might not even be an action game as unlikely as it sounds. Action games are Platinum’s bread and butter but what’s stopping them from trying something new like a fighting game or a racing game or a puzzle game? Let’s be honest, they’d probably still end up having explosions and ninjas and over-the-top jumps. We’ll just have to wait and see.

It should also be noted that aside from this mystery title, Platinum is also working on an Xbox One exclusive, Scalebound, which could appear at Microsoft’s press conference. If you’re interested, it’ll be taking place on June 15th (that’s this Monday) at 5.30pm BST (12.30pm ET).

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Michael is a graduate from Brunel University, where he studied Computer Games Design and Creative Writing. He denies claims that he did it just to give him an excuse to play videogames. He usually has something to say on the latest news in gaming, film and TV, even if no one wants to hear it.

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Larian Reveals Baldur’s Gate 3’s Mildest Multiclass Builds

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Since the excellent Baldur’s Gate 3 has been out in the wild for a while, interesting data can be gleaned, such as how players choose to play an innovative new RPG from home. Stats from developer Larian Studios and posted on the PlayStation Blog show that most people want to play as a stealthy archer like in Skyrim when given nearly limitless options.

According to a fascinating graph, Rogue/Ranger is the most popular multiclass build, with over 175,000 players using it to snipe unsuspecting enemies from range. The next two builds reveal similarly. 150,000 played Barbarian/Fighter because they loved pummeling things, and 109,00 played Barbarian/Paladin, which lets players talk to their victims before beatings.

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More sense emerges as you descend. If the Paladin/Warlock/Sorcerer/Bard has high Charisma, any combination can be interesting. Charisma helps these classes cast spells and abilities and interact with NPCs outside of combat.

Playing a single class through Baldur’s Gate 3 feels great, which is what most players do. A pure Fighter or Wizard becomes so powerful by game’s end that we don’t blame you for not mixing things up!

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Play as a Tiefling Oathbreaker Paladin, Dark Urge Origin (which you must resist), or Bard for real moral dilemmas. You could also play pseudo-Aragorn again.

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Techland Shows Durable Dying Light 2 Content Roadmap

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Techland is continuing to release Dying Light 2 content as part of its long-term support. This is surprising since the meaty Good Night, Good Luck update was released a few months ago. It’s nice to know what’s coming, but no timeline was given.

IGN-exclusive roadmap trailers reveal more co-op missions, board quests, a tower raid, and replayable GRE anomalies. Executions and finishers may be added to the April Gut Feeling update, which overhauled melee mechanics. Graphical options, weapon repair, gear, and mod dismantling are always welcome.

Knives, polearms, and more enemy variants are coming, including a Nightmare difficulty. Changes to NG+ include firearms. Players can finally dress to their hearts’ content with new cosmetic options.

Has Techland’s Dying Light 2 support lured you back? Would you rather focus on something new?

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Epic to Globalize V-Buck Price Hike

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Epic Games expanded the Fortnite V-Buck “pricing alignment” after laying off almost 900 employees, citing “inflation and currency fluctuations”. Fortnite’s premium currency will rise in international markets, including the largest.

Epic Games will raise the price of V-Bucks and real money content packs in the Czech Republic, Denmark, Eurozone countries, Hungary, Japan, Norway, Poland, Romania, Sweden, Turkey, and the US (including all US Dollar storefronts) on October 27.

Raising the price of this fictitious currency was successful when the company trialed it in the UK, Canada, and Mexico, so it was decided to announce it worldwide now. These USD increases range from $1 (1000 V-Bucks, previous $7.99) to $10 (13,500 V-Bucks, previous $79.99).

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How do you view Epic’s timing and pricing increase?

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