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New Platinum game at E3 2015

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Whenever you mention the word Platinum around the right group of people, you’ll see their eyes light up with joy and excitement, and rightly so. Platinum are responsible for creating some of the most high-octane action games over the last several years; games that truly make you feel like a badass without relying too much on quick-time events and making you learn how the game works – you have to earn the right to be awesome.

Thanks to them, we’ve slashed through hulking mechas as a cyber samurai, battled the forces of both heaven and hell as a certain sexy witch and even took control of over a hundred Power Rangers-esque superheroes at once to punch an alien the size of the Earth in the face. And now we’ve learnt that Platinum has an all-new adventure in the pipeline.

The developer confirmed that this new title will be unveiled at this year’s E3, at 11pm BST (6pm ET) on Tuesday 16th June.

Aside from that, Platinum have not even hinted at what it could possibly be, leaving tonnes of room for speculation. Could it be that Metal Gear Rising sequel? The thing has been in a very weird state of affairs at the moment (though apparently it was in the planning stages at one point).

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Maybe something Nintendo related? The reveal will take place after Nintendo’s Digital Event and Bayonetta 2 director Yusuke Hasimoto has stated that he’d be interested in working with Nintendo again for a third title. Or it could be The Wonderful 102?

There is also the possibility of it being a brand new IP. For all we know, it might not even be an action game as unlikely as it sounds. Action games are Platinum’s bread and butter but what’s stopping them from trying something new like a fighting game or a racing game or a puzzle game? Let’s be honest, they’d probably still end up having explosions and ninjas and over-the-top jumps. We’ll just have to wait and see.

It should also be noted that aside from this mystery title, Platinum is also working on an Xbox One exclusive, Scalebound, which could appear at Microsoft’s press conference. If you’re interested, it’ll be taking place on June 15th (that’s this Monday) at 5.30pm BST (12.30pm ET).

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Michael is a graduate from Brunel University, where he studied Computer Games Design and Creative Writing. He denies claims that he did it just to give him an excuse to play videogames. He usually has something to say on the latest news in gaming, film and TV, even if no one wants to hear it.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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