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Microsoft Blurring The Lines Between XBox One And PC

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Microsoft Announces Xbox One Backwards Compatibility

Microsoft is looking to blur the lines separating PC gaming from consoles. At its E3 press conference, the company made two important announcements about measures being implemented to the Xbox One that aim to bring it closer to the PC gaming experience.

First, there’s the new controller for the Xbox One. The Xbox One Elite Wireless Controller will add four new interchangeable buttons at the back, mappable buttons, and swappable components. The thumbsticks contain stainless steel paddles that allow users to keep their fingers on them at all times, and are also fully removable. Xbox boss Phil Spencer described it as “an elite controller for the elite gamer.”

xbox elite wireless controller

Microsoft is emphasising customisability here. Thumbstick sensitivity and min/max levels for the triggers can all be set according to the user’s preferences. All of the settings, including button mapping, are controlled through a new app that will be released for the Xbox One and Windows 10. The settings are also stored in the cloud, but the controller itself can have two separate user profiles stored on it at once. Sadly, the new controller is not cheap, with the price currently set at $150 USD. It will hit shelves in October.

Next on the list is Fallout 4 – specifically, Fallout 4 mods. They’ll be supported on Xbox One, bringing the console experience a step closer to the PC. It’s a huge win for console gamers, particularly for Xbox, since modding is one of the key reasons for going with PC gaming over consoles. The mods will still need to be built for the PC version of Fallout 4, but they can then be ported onto the Xbox One. They can also only be created on PC. Xbox also said that purchases of Fallout 4 for Xbox One will come with a free copy of Fallout 3 for Xbox One.

While this is only support for the modding of a single game, the technology Microsoft has implemented to allow for modding will hopefully carry over to other games. It would be fantastic if a year or two from now any game that supports modding on PC was also able to be modded on the Xbox One.

Rhiannon likes video games and she likes writing, so she decided to combine them. As well as writing about video games, she also belts out the occasional science fiction or fantasy story, edits videos, and eats strawberry oreos. In that order.

Gaming

Documentary Explores the Making of the Highly Praised Final Fantasy 7 Rebirth for PS5

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Square Enix has launched a captivating documentary series that explores the intricate process behind the creation of the highly praised Final Fantasy 7 Rebirth. In the first episode, titled “Shaping the World,” the developer delves into the process of reimagining the expansive PS1 map of the original game into a vast sandbox for the PS5. The film includes personal stories shared by directors Naoki Hamaguchi and Tetsuya Nomura, as well as other important members of the team.

This reimagining of the all-time PlayStation classic was truly enjoyable. In our review, we praised Final Fantasy 7 Rebirth for its ability to enhance the already impressive combat system of Remake. The game truly shines in its portrayal of an iconic RPG setting. If you have a deep appreciation for the original PS1 game and found enjoyment in Remake, then Rebirth’s character-focused adventure will surely captivate you from start to finish.

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Gran Turismo 7 for the PS5 and PS4 shows continuous improvement

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While Sony may not classify Gran Turismo 7 as a live-service game, the team at Polyphony Digital certainly approaches it with a similar mindset. The game continues to impress with every new update, and although v1.44 may be smaller compared to previous versions, it still manages to enhance the already extensive content of this simulation racer.

The update, now available worldwide, introduces three new cars: the Audi R8 Coupé V10 Plus ’16, the Lamborghini Urus ’18, and the Toyota GT-One (TS020) ’99. Furthermore, it introduces three fresh events to World Circuits, an extra menu to conquer in the GT Café single-player campaign, and a collection of livery stickers inspired by the upcoming Highspeed Étoile anime, set to debut next week in Japan.

If you’re not already acquainted with Highspeed Étoile, you can watch a trailer right here. “Sony has announced that a collection of 26 stickers, consisting of 8 title logos and 18 main character stickers, will be made available for a limited time,” stated Sony on the PS Blog. In addition, Fukushima will be included as a backdrop in the title’s beloved photography mode.

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TopSpin 2K25 appears to be a standout title in the recent PS5 and PS4 gameplay showcase

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This author has consistently praised the realistic portrayal of tennis in TopSpin 4. After more than a decade, we are thrilled to witness the release of TopSpin 2K25, which expands upon the success of its renowned predecessor. This gameplay video provides a comprehensive overview of the features discussed in our recent preview while also incorporating relevant footage to enhance understanding.

The series’ swing system sets it apart from arcade-style games like Virtua Tennis, as it requires players to charge up their shots in a different way. In order to succeed, timing is crucial, and fortunately, a new meter above your player will assist you in achieving that. Surfaces have their own distinct characteristics, such as clay, where you’ll experience a noticeable amount of sliding.

The game ensures that every player has a distinct set of animations, adding a touch of individuality to each competitor. The courts, found in all Grand Slams, possess a remarkable amount of individuality and charm. It is mentioned in the video that with each in-game season, players can expect a plethora of additional content, such as animation packs. This indicates that there will be plenty to anticipate even after the game’s initial release.

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