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Naruto Shippuden: Ultimate Ninja Storm 4 New Characters Confirmed – Boruto, Kaguya And More

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Naruto Shippuden: Ultimate Ninja Storm 4

Naruto Shippuden: Ultimate Ninja Storm 4, the new entry of the series developed by CyberConnect 2 launching later this year in all regions on consoles and PC, is going to feature a huge playable roster including characters that have appeared in previous entries and some brand new ones.

This week’s issue of Shonen Jump magazine has confirmed three new characters that will be included in the game: Boruto, Naruto’s son, Sarada, Sasuke’s daughter, and Kaguya Otsutsuki, the mother of the Sage of the Six Paths. Shonen Jump has also confirmed that Boruto and Sarada will coming with their own combination jutsu. You can learn more about the new characters and more by checking out a translated scan shared by Shonengamez.

Two days ago a new Naruto Shippuden: Ultimate Ninja Storm 4 screenshot has surfaced online, showcasing the character Eight Gates Might Guy. The character has been originally confirmed last week by the Japanese magazine V-Jump, which also revealed the names of Rikudo Madara’s ultimate jutsu and regilar jutsu.

Last week Naruto Shippuden: Ultimate Ninja Storm 4 has received plenty of new material thanks to the E3 2015. Not only an official new trailer has been made available but also a few off-screen gameplay videos have surfaced online, showcasing some of the new features included in the new game by CyberConnect 2.

Naruto Shippuden: Ultimate Ninja Storm 4 will be released on a yet to be confirmed Autumn 2015 release date on PlayStation 4, Xbox One and PC in all regions. Despite lacking a final release date, some retailers have started listing the game’s Day One Edition as well as Limited and Collector’s Editions, which will supposedly include DLC packs and extra goodies that won’t be available in the regular edition of the game. As the listings have been removed a few hours after going live, we still don’t know for certain if these special editions will be released or not.

Thanks, Shonengamez

As a long time gamer, Francesco has survived more zombie invasions, meteor strikes, magic spells than he can count. He still keeps fighting today to bring hope into countless gaming worlds. Or destruction, depending on his mood. Writing about video games was only the natural step for such a dangerous life.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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