Gaming
Dragon Ball Z: Extreme Butoden New Assist Character Revealed
Dragon Ball Z: Extreme Butoden, the fighting game developed by Arc System Works released last month in Japan on Nintendo 3DS, has yet to receive any DLC pack but it looks like some extra content is still going to be made available for the game in some way.
Bandai Namco has confirmed earlier today that a new Dragon Ball Z: Extreme Butoden Z-Assist character, Yakon, will be available for the game through a unique Japanese promotion from today until August 31st. In order to unlock the character, players will have to scan with their console a bar-code found on specific promotional material found in stores and then input a special command in the game.
As Dragon Ball Z: Extreme Butoden has yet to be released in North America and Europe, we have no idea on how the character will be unlocked in the Western version of the game but we will surely hear more about the matter as we approach its final release date.
Two days ago it’s been confirmed that Dragon Ball Z: Extreme Butoden will include a special bonus for all those who will pre-order the game on Amazon. This bonus has been confirmed for Europe last week but we were still unsure if it was going to be made available for North American players as well.
Before its Japanese launch, Dragon Ball Z: Extreme Butoden has received a playable demo including playable characters Goku, Kid Gohan, Vegeta, and Majin Buu, and assist characters Tien, Recoome, Korin, Turtle, Super Uub, Mercenary Tao, Hercule, and The Great Saiyaman. Save data from the demo also allows players to unlock Super Saiyan God Super Saiyan Goku in the full game. There are currently no news on the Western launch of this playable demo but we will surely hear more about the matter in the near future.
Dragon Ball Z: Extreme Butoden is now available in Japan exclusively on Nintendo 3DS. The game will be released on October 16th in Europe, Middle-East and Australia and on October 20th in North America.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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