Dark Souls 3, the new entry of the series developed by From Software launching on consoles and PC, is one of the more anticipated role playing games launching in the future. The game is being directed by Hidetaka Miyazaki, who also directed Demon’s Souls, Dark Souls and the PlayStation 4 exclusive Bloodborne, so fans of the series who didn’t like Dark Souls 2 approach all that much will surely appreciate the new entry of the series more.
Gameplay details on Dark Souls 3 are scarce at the moment but something new has emerged online in the past few hours thanks to a new interview that’s been published on Edge magazine. During the interview, it’s been revealed that the Dark Souls 3 combat system will be influenced by the one included in Bloodborne in several ways, with the player controlled character being more agile than in previous games.
“There are traces of Bloodborne in the combat, too. While the new hero is no Hunter, he certainly seems more agile than before. The backstep in particular has been sped up, and a longsword is swung more quickly too, with no apparent damage penalty (though enemy health bars – along with the entire HUD – have been disabled here, just as they were at last year’s Bloodborne unveiling). “
Last week the Dark Souls 3 Japanese website has been completely overhauled, with a couple of new screenshots also becoming available. No new information surfaced on the website but more is surely going to come in soon.
Dark Souls 3 is currently in development for PlayStation 4, Xbox One and PC and it will be released on a yet to be confirmed release date. We will keep you updated on the game as soon as more comes in on it so stay tuned for all the latest news on the upcoming new action role playing game developed by From Software.
Thanks, Games Radar