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Fallout 4 Has More Dialogue Than Fallout 3 And Skyrim Combined

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Fallout 4

Fallout 4 has more lines of dialogue than both Fallout 3 and The Elder Scrolls V: Skyrim combined. The upcoming open-world action game will boast more than 111,000 lines of dialogue, according to a tweet from Bethesda. Apparently, it took many years to finish Fallout 4’s voice recording process, but it has now finally been completed.

It stands to reason that Fallout 4 has so much dialogue since the game’s protagonist speaks throughout the game, unlike in Skyrim and Fallout 3. In fact, Fallout 4 will be the first time an open-world Bethesda game features spoken dialogue for its protagonist. Additionally, the protagonist can be either male or female, which would mean twice as many recordings were needed for the character. Brian Delaney and Courtenay Taylor served as voice actors for the protagonist.

The robotic assistant that makes an appearance at the beginning of the game will also be able to call the player character by a variety of names – Bethesda has said Mr Codsworth’s voice actor Stephen Russel recorded himself saying thousands of popular names, as well as some other, ruder, names that some players like to name their characters.

The enormous amount of dialogue in Fallout 4 may be a result of Xbox One and PS4 games now being sold on BluRay discs, as opposed to Xbox 360 and PS3 games which were sold on DVDs. It grants a significant boost in storage space, which means Bethesda has more room to play with when it comes to things like dialogue. Bethesda has yet to announce just how much storage Fallout 4 will take up, but we can safely assume it’s going to be a lot.

A few days ago, many Fallout fans were disappointed to learn that Erik Todd Dellums, voice actor of Three Dog from Fallout 3, wasn’t included in the Fallout 4 voice recordings.

Fallout 4 releases November 10 for PC, PS4, and Xbox One. Bethesda promises the game contains no level cap and unlimited play after the completion of the game’s main quest.

Rhiannon likes video games and she likes writing, so she decided to combine them. As well as writing about video games, she also belts out the occasional science fiction or fantasy story, edits videos, and eats strawberry oreos. In that order.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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