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Tales Of Zestiria PlayStation 3, Steam Install Sizes Revealed

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Tales Of Zestiria

Tales Of Zestiria, the latest entry of the Tales Of series, will finally be released in North America and Europe in around one week and more details on the anticipated Western release of the role playing game by Bandai Namco have been coming in the past few days. Last week the install size of the PlayStation 4 version of the game has been confirmed and today we have learned more about the install sizes of the PlayStation 3 and Steam versions of the game, just as promised last week.

A few hours ago it’s been revealed that the PlayStation 3 and Steam versions of the game will require 12.1 GB of free storage space just like the PlayStation 4 version. These install sizes are quite small compared to other recent games so it’s definitely good news for those who don’t have much storage space.

Last month some more details on the PlayStation 4 and PC versions of Tales Of Zestiria have surfaced online. Bandai Namco has confirmed that the PS4 version of Tales Of Zestiria will run at 1920 x 1080 resolution and that the PC version will support various resolutions up to 4K. Both versions of the game will also feature several improvements over the PlayStation 3 version such as doubled draw distance, enhanced shadows, anti-aliasing and improved textures. Unfortunately both versions of the game will run at 30 FPS and not 60 FPS like many of the previous entries of the series, as altering the framerate would have had deep consequences on balancing, difficulty and animation. Still, a steady frame rate is a definite improvement over the PlayStation 3 version, which suffers from frequent frame rate drops during both exploration and combat.

Tales Of Zestiria is now available on PlayStation 3 in Japan. The game will be released next week on PlayStation 3, PlayStation 4 and PC in North America and Europe. More on the Western release of the game will surely come in soon so stay tuned for all the latest news on the next role-playing game from Bandai Namco.

As a long time gamer, Francesco has survived more zombie invasions, meteor strikes, magic spells than he can count. He still keeps fighting today to bring hope into countless gaming worlds. Or destruction, depending on his mood. Writing about video games was only the natural step for such a dangerous life.

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Rest assured, the highly anticipated PS5 exclusive, Stellar Blade, will be available in its original, uncensored form across all regions

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Fear not; for those worried about potential censorship issues with the PS5-exclusive Stellar Blade, set to release on April 26th, Sony has got you covered. ShiftUp, the developer, proudly assures players that the game will maintain its uncensored content across all regions, including Japan.

We have to admit, we didn’t anticipate this as a potential issue or a potential selling point. The main character, Eve, and her revealing costumes have been heavily showcased in the game’s pre-release marketing. Nevertheless, it is pleasing to witness ShiftUp’s evident enthusiasm as their vision prepares to reach the hands of a vast number of players.

Regarding Stellar Blade, Yoko Taro believes it surpasses NieR: Automata, and we were pleased to learn that the game will be considerate of your PS5 storage capacity. The demo is now available for you to try, and it has nearly doubled the daily active users of Final Fantasy 7 Rebirth. This is quite impressive, especially considering it is the game’s first console showing.

Will you be there to experience Stellar Blade on its release day? It’s certainly a relief to witness the game remaining uncensored until the last moment. Feel free to share your thoughts in the comments section below.

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Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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