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Halo 5 Guardians Full Achievement List Revealed, Includes 65 Achievements

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Halo 5 Guardians

Halo 5 Guardians is one of the more anticipated releases of the year and with the game being so close to release, more on it is coming in daily. Earlier this week a new trailer has been made available for the game and today 343 Industries has revealed the full achievement list for the game, revealing all that players will have to do to master the game.

Halo 5 Guardians will include 65 achievements for a total of 1000 gamerscore. Alongside the usual easy to obtain story achievements, the game will include several others that players will have to work hard to obtain.

Here’s the full Halo 5 Guardians achievement list.

Into the Fire – Complete Mission 1. 10g
 
Argent Moon – Complete Mission 2. 10g
 
Glasslands – Complete Mission 3. 10g
 
Roots of the Earth – Complete Mission 4. 10g
 
Stolen Gauntlet – Complete Mission 5. 10g
 
Escape – Complete Mission 6. 10g
 
Together Again – Complete Mission 7. 10g
 
Swords – Complete Mission 8. 10g
 
Old Bones – Complete Mission 9. 10g
 
Breakthrough – Complete Mission 10. 10g
 
Stormbound – Complete Mission 11. 10g
 
Civil War – Complete Mission 12. 10g
 
Reclamation – Complete Mission 13. 10g
 
A New Dawn – Complete Mission 14. 10g
 
Sentinels – Complete Mission 15. 10g
 
Legacy – Complete every Mission of the game on Normal difficulty. 10g
 
Heroes Rise – Complete every Mission of the game on Heroic difficulty. 40g
 
Forging a Legend – Complete every Mission of the game on Legendary difficulty. 60g
 
Lone Wolf – Complete every Mission of the game on Legendary difficulty, by yourself. 100g
 
My Rules – Complete any Mission on Heroic with 3+ Skulls active. 20g
 
One for All – Complete any co-op Mission on Heroic difficulty. 10g
 
All for One – Complete every co-op Mission on Heroic difficulty. 40g
 
Conspiracy Theory – Find and claim one piece of Intel. 10g
 
Hunt the Truth – Find and claim all Intel. 40g
 
Gravedigger – Find and claim a Skull. 10g
 
Gravelord – Find and claim all Skulls. 40g
 
Your Team is Your Weapon – Command your team of Spartans in Osiris. 10g
 
Enemy of my Enemy – Help the Elite General charge the hill in Osiris on Heroic difficulty. 10g
 
I Thought I’d Lost You – Escape the Hunters in the lab and fight them in the hangar in Blue Team. 10g
 
On My Mark – Simultaneously Assassinate two Elites in Blue Team co-op. 10g
 
Going the Distance – Complete Glassed without entering a vehicle. 10g
 
Shoot from the Hip – Complete Glassed co-op without any players using Smart-Link. 10g
 
Waiting on You – Kill an enemy that’s had its armor repaired in Unconfirmed. 10g
 
Maverick – Team up in a vehicle to kill 30 enemies in Unconfirmed co-op. 10g
 
Savior – Keep 6 miners alive at the elevator in Evacuation on Heroic difficulty. 10g
 
Fire Drill – Finish Evacuation within 18:00 without dying on Heroic difficulty.
10g
 
Take a Hike – Traverse the canyon in Reunion without a Phaeton on Heroic difficulty. 10g
 
No Witnesses – Destroy the Phantom at the Covenant camp in Reunion on Heroic difficulty. 10g
 
No Knock Raid – Destroy 10 walls or floors in Swords of Sanghelios. 10g
 
Preying Mantis – Complete Swords of Sanghelios co-op with both Mantises on Heroic difficulty. 10g
 
Kraken Lackin’ – Complete Enemy Lines without destroying a Kraken turret.
10g
 
Emergency Boarding Procedures – Escape the doomed Kraken by jumping onto a Phaeton piloted by a Spartan. 10g
 
Death from Above – Kill a Grunt and smash a grate with a Ground Pound in Battle of Sunaion. 10g
 
Worms Don’t Surf – Knock two Hunters into the ocean during the Battle of Sunaion. 10g
 
Tank Still Beats Everything – Finish the 13th mission without losing the Scorpion on Legendary difficulty. 10g
 
Rolling Thunder – Operate four different vehicles at once in Mission 13 on Heroic difficulty. 10g
 
Harbinger – Complete The Breaking on Legendary difficulty without the entire fireteam dying. 10g
 
Prison Break – Simultaneously kill two Wardens in The Breaking on Heroic difficulty. 10g
 
Icy Cool – Ground Pound an exterior power core in Guardians on Heroic difficulty. 10g
 
Double Stuff – Simultaneously destroy 2 cores in Guardians on Heroic difficulty. 10g
 
Cry Havoc – Complete 3 Warzone matchmade games. 10g
 
Bringing in the Big Guns – Call in a REQ that costs 5 Energy or more. 10g
 
Go for the Gold – Open a Gold REQ Pack 10g
 
Top of the Food Chain – Kill a Warzone Legendary Boss. 30g
 
Warlord – Win a match on the three original Warzone maps. 20g
 
Castle Crasher – Complete 5 Stronghold matchmade games. 20g
 
Off to the Races – Complete 5 Breakout matchmade games. 20g
 
Flag Monger – Complete 5 Capture the Flag matchmade games. 20g
 
Spartan Decimation – Complete 5 Slayer matchmade games. 20g
 
Valor Recognized – Qualify for a Competitive Skill Rating. 20g
 
Your Style – Change your Spartan’s gear in the Spartan Hub. 10g
 
Raise Your Banner – Change your Emblem in the Spartan ID card. 10g
 
Make Your Mark – Change your Service Tag in the Spartan ID card. 10g
 
Gamemaster – Create and save a Custom Game Type in War Games. 10g
 
Benchwarmer – Spectate a game. 10g
Halo 5 Guardians will be released on October 27th exclusively on Xbox One. More on the game is surely going to come in soon so stay tuned for all the latest news on the highly anticipated Xbox One exclusive first person game.

As a long time gamer, Francesco has survived more zombie invasions, meteor strikes, magic spells than he can count. He still keeps fighting today to bring hope into countless gaming worlds. Or destruction, depending on his mood. Writing about video games was only the natural step for such a dangerous life.

Gaming

The developers of Baldur’s Gate 3 expressed their feelings of immense pressure when they began working on their highly ambitious new RPG

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Continuing the legacy of Baldur’s Gate 3 falls into the hands of a different studio, as Larian Studios moves on to focus on their own original intellectual property. Given the studio’s impressive track record, there is a great deal of anticipation surrounding their upcoming project. The team allegedly experienced immense pressure when embarking on their enigmatic upcoming project, and founder and CEO Swen Vincke expresses gratitude that the studio has successfully overcome that initial obstacle.

In an interview with GamesRadar+ after the Digital Dragons conference in Poland, Vincke discussed the immense pressure the developers experienced when trying to follow up on the success of BG3: “In a pivotal moment, we found ourselves under immense pressure, but I confidently declared, ‘Team, let’s cast aside all distractions and focus on the task at hand.” Isn’t that correct? We’re going to create another game. “And we’ll prioritize that.”

Expanding on the topic, Vincke emphasized that the studio’s upcoming project must be a game that the developers themselves would be eager to play. Although it may appear daunting, the developer’s gut instinct has carried them this far. “Clearly, it’s a highly ambitious endeavor.” If we are unable to trust our instincts due to overwhelming external pressures or the fear of meeting people’s expectations, our chances of success will be slim, resulting in a catastrophic outcome. Our main priority should be creating a game that we genuinely enjoy playing. And if it’s that, then we’ll be fine.”

What are your expectations for Larian Studios’ future projects? Can you even fathom the daunting task of attempting to create a successor to BG3 from the ground up? Take the time to carefully articulate your thoughts in the comments section below.

 

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Discover the intricate storyline and futuristic setting of The First Descendant in its captivating trailer

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The First Descendant is an impressive co-op looter shooter that has caught our attention. It is a game that has the potential to be similar to Destiny, and its visuals are truly breathtaking, especially considering it runs on Unreal Engine 5. Along with a thorough explanation of the game’s lore, the developers themselves treated us to a story trailer. However, the game’s setting still remains enigmatic, thanks to the overwhelming presence of unique names and overused genre tropes.

According to our findings, the turmoil started approximately a century ago when the Vulgus, interdimensional beings, emerged. They wreaked havoc on society, capturing humans for sacrificial and experimental purposes. Furthermore, the sudden appearance of the Colossuses resulted in the complete destruction of the planet. The remaining humans congregated in Albion, bracing themselves for the ultimate showdown.

The Magisters, a particular group of Vulgus renowned for their exceptional technical prowess, were with them. Through a collaboration with the Magisters, a fascinating gene called “Arche” has been unearthed in select individuals, granting them the ability to tap into incredible powers passed down from their forebears. The “Descendants” possess extraordinary abilities, allowing them to effortlessly defeat numerous Vulgus enemies. When they combine their powers, they can even bring down the colossal Colossuses.

What are your thoughts on The First Descendant? Does it capture your attention? Get ready to face hordes of adversaries as you navigate the comments section from a third-person viewpoint.

 

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Death Stranding 2 is currently in the ‘adjustment phase’ after completing filming and recording

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The highly anticipated sequel, Death Stranding 2, is inching closer to its release. Recent reports suggest that the motion capture filming and recording for the game have been successfully completed. Now, the project will enter an “adjustment phase,” where the renowned creator Hideo Kojima will fine-tune every aspect until it meets his exacting standards.

As reported by Famitsu (translated by Automaton, thanks to GamesRadar+), Kojima recently made an appearance on a radio broadcast to discuss the ongoing development of the game. The meticulous director announced the completion of filming and recording for the cast of Death Stranding 2, leaving some uncertainty about whether he was referring to the English or Japanese cast.

Additionally, Kojima mentions that the game is currently going through an “adjustment phase” that he anticipates will last for at least a year. This phase will focus on refining gameplay and visual elements, giving the QA team ample time to address any lingering bugs or glitches. We’ll have to exercise patience and wait until the latter half of 2025 to get our hands on it, at the very least.

 

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