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I’m sorry Blizzard but the Overwatch gameplay was awful

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I’ve just stopped watching the Overwatch gameplay stream and I have to say I feel like everything in this game is not as expected. I hope people don’t get me wrong, I love Blizzard, I love all their games, but this is not a competitive FPS game. Blizzard, you know that you are one of the best game providers and every game you roll out of your gates is going to be a success, so why did you change the idea of a FPS so much?

There are four reasons why this game is not going to have a strong FPS competitive scene, from my point of view.

First of all, you can change characters in-game while you are playing. This is like playing a RPG and if you can’t kill someone you will change your class and everything will be fine. Where will the players that try by any means necessary to kill the opponent be? In DOTA you have a counter for every hero, you don’t see players picking other heroes so they can manage to get a kill. You have to try harder until you can make it happen, with your team’s help or solo and it doesn’t look like Overwatch is a solo type of game, you get to play with five other people, which brings me to the second problem.

Does it really have to be six players? Really? You couldn’t stick to five players, like every other FPS competitive game has? It’s like you want people to not be able to find a team and play. It’s hard enough for new teams to leave a mark on the competitive scene already. It is not easy to get four other players who want to play this game as much as you and who can connect with each other, you just had to ruin this as well.

Of course teams like Dignitas, Fnatic, EG, etc. will easily find 6 players, because they can and if you get into one of those teams you know you can do something out of this game, but what is the average player’s chance to get in one of those teams? Unfortunately, it only makes it harder for new teams which will rise once in a hundred years.

The third problem is about picking the same hero in the same team, so you can have six Winston’s in a team or six whatever character. Like that, you should’ve just put four classes and that’s it, why did you create so many heroes then? I understand the concept of mirror heroes, but in opposite teams not in the same team.

And the last problem I have with this game and probably the biggest, is the scoring system, about which I wrote a couple of days back in an article about Overwatch removing the scoring system and making it like Heroes of the Storm. Yes, in Heroes of the Storm that idea is ok, not perfect, but ok. Yet, in an FPS you can’t do that, people won’t try to get better now or to get kills to prove themselves. People will only play for fun and that’s about it, no competitiveness at all. Face it, you either win and you’re a winner or you lose and you’re a loser, things like this makes a person better. It feels like you are trying to give that American type of vibe that nobody will be left behind, it’s like that episode from South Park ‘Sarcastaball’.

All in all, Blizzard should consider some big changes in order to make Overwatch a competitive FPS game, not a game for spoiled little brats who don’t want to get their feelings hurt. Overall I am still expecting to enter the beta stages of Overwatch but I’m not as excited as I used to be.

Who doesn’t enjoy listening to a good story. Personally I love reading about the people who inspire me and what it took for them to achieve their success. As I am a bit of a self confessed tech geek I think there is no better way to discover these stories than by reading every day some articles or the newspaper . My bookcases are filled with good tech biographies, they remind me that anyone can be a success. So even if you come from an underprivileged part of society or you aren’t the smartest person in the room we all have a chance to reach the top. The same message shines in my beliefs. All it takes to succeed is a good idea, a little risk and a lot of hard work and any geek can become a success. VENI VIDI VICI .

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Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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