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I’m sorry Blizzard but the Overwatch gameplay was awful

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I’ve just stopped watching the Overwatch gameplay stream and I have to say I feel like everything in this game is not as expected. I hope people don’t get me wrong, I love Blizzard, I love all their games, but this is not a competitive FPS game. Blizzard, you know that you are one of the best game providers and every game you roll out of your gates is going to be a success, so why did you change the idea of a FPS so much?

There are four reasons why this game is not going to have a strong FPS competitive scene, from my point of view.

First of all, you can change characters in-game while you are playing. This is like playing a RPG and if you can’t kill someone you will change your class and everything will be fine. Where will the players that try by any means necessary to kill the opponent be? In DOTA you have a counter for every hero, you don’t see players picking other heroes so they can manage to get a kill. You have to try harder until you can make it happen, with your team’s help or solo and it doesn’t look like Overwatch is a solo type of game, you get to play with five other people, which brings me to the second problem.

Does it really have to be six players? Really? You couldn’t stick to five players, like every other FPS competitive game has? It’s like you want people to not be able to find a team and play. It’s hard enough for new teams to leave a mark on the competitive scene already. It is not easy to get four other players who want to play this game as much as you and who can connect with each other, you just had to ruin this as well.

Of course teams like Dignitas, Fnatic, EG, etc. will easily find 6 players, because they can and if you get into one of those teams you know you can do something out of this game, but what is the average player’s chance to get in one of those teams? Unfortunately, it only makes it harder for new teams which will rise once in a hundred years.

The third problem is about picking the same hero in the same team, so you can have six Winston’s in a team or six whatever character. Like that, you should’ve just put four classes and that’s it, why did you create so many heroes then? I understand the concept of mirror heroes, but in opposite teams not in the same team.

And the last problem I have with this game and probably the biggest, is the scoring system, about which I wrote a couple of days back in an article about Overwatch removing the scoring system and making it like Heroes of the Storm. Yes, in Heroes of the Storm that idea is ok, not perfect, but ok. Yet, in an FPS you can’t do that, people won’t try to get better now or to get kills to prove themselves. People will only play for fun and that’s about it, no competitiveness at all. Face it, you either win and you’re a winner or you lose and you’re a loser, things like this makes a person better. It feels like you are trying to give that American type of vibe that nobody will be left behind, it’s like that episode from South Park ‘Sarcastaball’.

All in all, Blizzard should consider some big changes in order to make Overwatch a competitive FPS game, not a game for spoiled little brats who don’t want to get their feelings hurt. Overall I am still expecting to enter the beta stages of Overwatch but I’m not as excited as I used to be.

Who doesn’t enjoy listening to a good story. Personally I love reading about the people who inspire me and what it took for them to achieve their success. As I am a bit of a self confessed tech geek I think there is no better way to discover these stories than by reading every day some articles or the newspaper . My bookcases are filled with good tech biographies, they remind me that anyone can be a success. So even if you come from an underprivileged part of society or you aren’t the smartest person in the room we all have a chance to reach the top. The same message shines in my beliefs. All it takes to succeed is a good idea, a little risk and a lot of hard work and any geek can become a success. VENI VIDI VICI .

Gaming

Metallica takes center stage on the battle arena of the Fortnite Festival, showcasing their musical prowess in an epic PVP showdown

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Metallica will be headlining the Battle Stage at the Fortnite Festival, and fans can look forward to an epic performance later today, on the 13th of June. The entire lineup of the legendary heavy metal band has been transformed into digital avatars for the ever-growing gaming platform. Fans can now enjoy their greatest hits and even engage in a thrilling musical player-versus-player game mode.

The collaboration between Metallica and Fortnite marks the start of Fortnite Festival Season 4, featuring an exciting lineup of six Metallica songs, such as “Enter Sandman,”  “Fuel,”  and “Ride the Lightning.”. Additional songs will be introduced as the season progresses. By choosing Epic’s premium Festival Pass, you’ll have the opportunity to unlock all four Metallica band members as playable skins. How about a showdown between Lars Ulrich and Goku?

The aspect that captures our attention is the 16-player musical battle royale. The Battle Stage offers a challenging experience that pushes players to their limits, requiring both physical stamina and a captivating stage presence. Players will find themselves immersed in the intense energy of the four tracks playing simultaneously. Perform with skill, and you can unleash powerful bursts of musical energy, causing less talented individuals to falter and be defeated, with the ultimate victor being crowned the Master of Puppets (most likely).

In addition to that, Metallica will be making an appearance at the Rocket Racing tent, complete with a specially designed track, car, and LEGO replicas of the band members. Is there anything more intense than that?

Do you enjoy Metallica’s music? Could anyone have predicted that the band would rise to prominence in a video game primarily aimed at a younger audience who may not be familiar with their music? And now, let’s turn our attention to the comments section below.

 

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Star Wars Outlaws PS5 Demo Falls Short of Delivering the Full Experience, According to Critic

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Star Wars Outlaws, although it appeared visually stunning during Ubisoft’s livestream earlier this week, has received some criticism for feeling somewhat outdated. A preview unfavorably compared the release to Uncharted: Golden Abyss, the PS Vita exclusive spin-off that was launched in 2011. However, according to the creative director, the sampler is merely a small taste of what the full experience has to offer.

“When entering a show of this nature, where you’re finalizing a game’s production, you’re faced with numerous decisions. Our producer limited us to just one demo for all the shows we would attend throughout the year, such as Gamescom and Comic-Con,” Julian Gerighty explained in an interview with VGC.

He explained that the events are designed to cater to both consumers and journalists. To ensure an engaging experience, they opted for a 20-minute format that offers a diverse range of content and showcases different game systems. However, they intentionally avoided showcasing the open-world experience at this particular event, as they plan to unveil it during the studio tour and preview event. This will be a brief overview, more of an appetizer than a full meal when it comes to the game.

According to Gerighty, the developer Massive Entertainment has crafted a highly engaging game, with only a portion of its greatness showcased here.

Admittedly, the comments do make sense. It’s common knowledge that creating demos requires a significant amount of the team’s focus. If a game plans to showcase itself at consumer conventions, it can’t just offer a short gameplay experience of two or three hours. That simply won’t suffice when attendees are patiently waiting in line. This seems to be just a subpar demo, which is unfortunate. However, it may not be something to worry too much about in the end.

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The Sky Breaker Pierce DLC for Avatar: Frontiers of Pandora comes out in July for PS5

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Ubisoft has given us our first look at The Sky Breaker, the first DLC story pack for Avatar: Frontiers of Pandora. In it, a strange shadow will appear in the sky and threaten the Na’vi clans, who just can’t seem to get a break. It comes out next month on PS5, on July 16th.

A new part of the Upper Plains called “The Heart of the Plains” can be reached by taking the Sky Breaker. Some well-known biomes have changed into new types, and there are also many new ones. Of course, the RDA has also sent out new types of enemies, so you need to be careful. The good news is that not everything is bad. During the Na’vi Festival of Games, players can look forward to timed tasks that are a little less scary. Secrets of the Spires, another story pack, is still planned to be added to the game at some point.

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