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Dissidia Final Fantasy To Feature 4 Different Character Types, Summons To Come With Bonus Effects

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Dissidia Final Fantasy

Earlier this week Japanese magazine Famitsu has confirmed on its official website that Dissidia Final Fantasy, the new entry of the series featuring characters from all Final Fantasy games, was going to receive additional details on the next issue of the magazine. Famitsu has been leaked online a few hours ago and a translation of the game’s coverage has been made available, revealing some interesting new gameplay details.

Dissidia Final Fantasy is going to feature 4 different character types, Heavy, Shoot, Speed and Unique, each one with his or her own unique abilities. Among the Unique type characters will be Bartz from Final Fantasy V, with each move representing a Job like in previous games. Other returning characters will also play somewhat different from the previous entries of the series, with tweaks to existing special moves and EX Skills.

Here a summary of what Famitsu revealed on Dissidia Final Fantasy in this week’s issue.

-There are 4 types Heavy, Shoot, Speed and Unique.

-Each character has 1 HP attack at first but learns more as you level up.

-Heavy’s main characteristic is a wide attack radius. Speed is high mobility. Shoot is having long range attacks. Unique is somebody that doesn’t belong to the above.

-Firion is a heavy-type who specializes in ground attacks. His combo system from 012 is expanded and now has a 3rd attack with 3 variations. Only has one air attack which is Sword Blow. HP Attack is Lord of Arms and EX skill is Blood Weapon.

-Cecil is a Heavy-type who can switch between Paladin and Dark Knight. Paladin is a Heavy-Speed hybrid and DK is a Heavy-Shoot hybrid. His EX is Job change, when it’s used he gains extra stats for brief period of time. Paladin has 3 air braves and one ground. DK has 3 ground and 1 air.

-Bartz is a Unique-type Job Master, each move represents a job. He is late-game type character comparable to late-game carries from MOBA and RTS games. His early game is weak but as he masters his jobs (by using a move repetitively) the move is upgraded and he gains a special buff(i.e Dragoon’s buff is Defence Up), HP attack doesn’t give a buff. His Jobs are Monk, Dragoon, Black Mage, Mystic Knight, Blue Mage, Hunter, Ninja and Samurai. EX Skill is Lucky Charm(?) and gives his buffs to his allies.

-All summons have a bonus effect. Ifrit is Attack up, Shiva is Base Brave Up and Ramuh is EX Skill Recharge up.

Previously announced character’s balance changes and director comments:

-WoL’s EX Skill is no longer global, has a limited range. Shield of Light stuns opponent when guarding a brave attack.

-OK’s type change to Unique instead of Speed. The closer he is to the enemy when using a physical attack the more his EX gauge fills. Vice-versa for magic. This concept was planned for the first Dissidia but wasn’t implemented apparently.

-Terra voice is based on her personality after fighting Phunbaba.

-Cloud is strong in separating an enemy from his group and fighting them 1v1. His charge can be dodge cancelled now.

-As opposed to OK, Lightning is still a speed type.

-Y’shtola’s specialises in supporting her allies and her spells have a bonus effects other than damage as in FFXIV. Aero applies a DoT, Stone applies a slow and Blizzara binds the enemy. She can heal her allies too apparently.

Dissidia Final Fantasy is currently set for a Fall 2015 release in Japanese arcades. While a console version hasn’t been confirmed, chances are high for a Dissidia Final Fantasy PlayStation 4 version as the arcade version uses the console’s hardware. A home console release, however, will only come some time after the arcade version launches

Thanks, IntelliHealth

As a long time gamer, Francesco has survived more zombie invasions, meteor strikes, magic spells than he can count. He still keeps fighting today to bring hope into countless gaming worlds. Or destruction, depending on his mood. Writing about video games was only the natural step for such a dangerous life.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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Here are all the patch notes for the new PS5 firmware update that adds the community game help feature

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Sony has recently launched the newest PS5 system software update, which is always an exciting occasion for avid PlayStation fans. With a size of slightly over 1GB, you can download and install it right away. As always, the question remains: What exactly does the update bring to the table?

According to the official patch notes, there have been some notable improvements, particularly in the area of game help. We are introducing an exciting addition to our platform: the Community Game Help feature. This feature enhances the PS5’s Game Help system by providing you with gameplay videos from fellow players. Players have the option to choose whether or not they want their gameplay videos to be shared using this feature.

If you’re concerned about it, you can now hide your Remote Play connection status as well.

Presenting the complete patch notes:

  • Game Help has been enhanced with the addition of Community Game Help features
  • Within Game Help, players can find Community Game Help hints in supported games. These cues come from gameplay videos that other players have shared.
  • If you’re up for it, you have the option to contribute to Community Game Help by giving permission for your gameplay video to be automatically recorded and included in the feature after it’s been reviewed
  • If you want to join in, navigate to Settings, then Captures & Broadcasts, followed by Captures, Auto Captures, and finally Community Game Help. From there, simply choose the option to participate. Users have the option to unsubscribe whenever they choose
  • During Remote Play, players now have the option to hide the persistent message “Remote Play connected.” that appears on their game screen. To ensure a seamless gaming experience, navigate to the Settings menu, then proceed to the System section. From there, locate the Remote Play option and activate the Hide Remote Play Connection Status feature
  • The system’s software performance and stability have been significantly enhanced
  • The messages and usability on some screens have been enhanced

While not the most groundbreaking update, the Community Game Help feature has the potential to be intriguing, contingent upon the number of games that offer support for it. What are your thoughts on the latest update? Feel free to share your thoughts in the comments section below.

 

 

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New PS5 Patch Introduces Rare 40FPS Mode for Avatar Game

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Avatar: Frontiers of Pandora has received an exciting update that introduces a new graphical mode, elevating the game’s visual experience. With a smooth frame rate of 40 frames per second and enhanced resolutions, players can now immerse themselves in even more stunning and detailed environments. Now downloadable on PS5 with the latest patch 3.2, this mode is compatible with 4K TVs that can handle up to 120 Hz. Before this update, Avatar PS5 only offered quality and performance modes. However, with this new option, players can now enjoy the benefits of both modes after downloading the 2.4GB update.

Throughout the PS5 era, 40fps modes have been a rarity, much to the disappointment of the hardcore community. Insomniac Games first introduced them in Marvel’s Spider-Man: Miles Morales and later added the feature to Ratchet & Clank: Rift Apart. They also included it in Marvel’s Spider-Man 2. Other PS5 titles, such as Hogwarts Legacy, Lies of P, and God of War Ragnarok, also offer 40fps modes.

In addition to that, Patch 3.2 for Avatar: Frontiers of Pandora brings along the following:

Worldwide:

  • Research Station Alpha now features a convenient Fast Travel option
  • The issue of controller re-mapping and resetting on game restart has been resolved
  • Addressed multiple instances of crashes
  • I corrected a few spelling errors
  • Addressed the issue of voice lines overlapping during dialogue

Primary Objectives & Optional Objectives:

  • [Main Quest: Shadows of the Past] This main quest is an intriguing journey into the depths of history. Addressed a bug that previously hindered quest progression in co-op mode

More bug fixes have been implemented.

  • [Available on all platforms] The rescued human characters no longer return to the Resistance HQ wearing masks
  • Available on all platforms. There is a noticeable improvement in the visibility of NPCs when they are at the edge of the Player’s vision

 

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