Gaming
Fallout 4 Companion App Data Mined, Locations And Companions Revealed And More
Like many other high profile games, Fallout 4, the new entry of the series created by Bethesda launching soon on consoles and PC in all regions, will have a companion app which will allow players to access some features through their smart devices. This companion app has been made available a few hours ago and a dedicated fan has already data mined it, revealing some interesting new details on the game.
Data mining the Fallout 4 companion app has lead to the discovery of the of all the companions and the description of their perks, the full list of locations and much more. If you don’t care about getting many of the game’s surprises spoiled for you, you can check out everything Reddit user fireundubh has discovered by data mining the Fallout 4 companion app by going here.
Last week the first Fallout 4 leaks have started emerging online. The first screenshot that has leaked online showcased the game’s title screen, which featured a suit of power armor that was already showcased in the game’s promotional material. More lucky fans have already managed to get their hands on the game so there’s plenty of leaked footage available online right now.
Back in October the Fallout 4 system requirements have been officially revealed. It’s also confirmed that Fallout 4 will require between 25-26 GB of free storage space on PlayStation 4 and Xbox One, with the total size depending on territory and language. It’s also been confirmed that the game will be available digitally on November 10th at 12:01 AM in all regions with the exception of Japan, where the game will be made available digitally next month.
Fallout 4 will be released next week on PlayStation 4, Xbox One and PC. With the first early copies now out in the wild we should expect more on the game to come soon so stay tuned for all the latest news on Bethesda’s next big role-playing game.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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