It has been a long and, needless to say, interesting road for Destiny. It may not have started off at its strongest, but it rebounded and found its footing, along with a faithful audience. Now, it looks like the landscape of Destiny is going to change this fall if the new trailer for Destiny 2 is to be believed.
The spotlight of this reveal trailer is on two characters from the Tower, Zavala and Cayde-6. In the game’s universe, they are two of the the three vanguard leaders in the tower, Zavala heading up the titans and Cayde leading the hunters. Both recount an attack on the last city on Earth from one of the enemy races from the first game, the Cabal, led by a new commander, Ghaul. Zavala provides a rousing speech to rally guardians for glory, calling on all to take up arms against this new threat. Cayde’s, on the other hand, is not quite as inspiring, and has to pander to the general desire for better loot.
While the trailer didn’t have any gameplay, it did confirm a couple of rumors about the changes coming to the universe of Destiny. One that had floated around for awhile was the destruction of the city. Reports have floated around that Bungie was looking to make the world more open to players, with PVE zones having outposts and towns instead of just a couple of social spaces. Destroying the city makes this easier to do, since there is now a reason for characters to be found in these zones.
It also made a point of saying that everything all their gear was destroyed in the attack. It lends some validity to rumors that Bungie is wiping the slate clean of current gear and, potentially, abilities. This is backed up by statements from Bungie devs about making Destiny 2 easier for new players to jump into, so a clean slate for everyone, even returning players makes sense.
All in all, this trailer does give guardians an idea of what’s coming. Whether its new loot or a new (hopefully good) story, there should be plenty to be excited about.
Gaming
Larian Reveals Baldur’s Gate 3’s Mildest Multiclass Builds

Since the excellent Baldur’s Gate 3 has been out in the wild for a while, interesting data can be gleaned, such as how players choose to play an innovative new RPG from home. Stats from developer Larian Studios and posted on the PlayStation Blog show that most people want to play as a stealthy archer like in Skyrim when given nearly limitless options.
According to a fascinating graph, Rogue/Ranger is the most popular multiclass build, with over 175,000 players using it to snipe unsuspecting enemies from range. The next two builds reveal similarly. 150,000 played Barbarian/Fighter because they loved pummeling things, and 109,00 played Barbarian/Paladin, which lets players talk to their victims before beatings.
More sense emerges as you descend. If the Paladin/Warlock/Sorcerer/Bard has high Charisma, any combination can be interesting. Charisma helps these classes cast spells and abilities and interact with NPCs outside of combat.
Playing a single class through Baldur’s Gate 3 feels great, which is what most players do. A pure Fighter or Wizard becomes so powerful by game’s end that we don’t blame you for not mixing things up!
Play as a Tiefling Oathbreaker Paladin, Dark Urge Origin (which you must resist), or Bard for real moral dilemmas. You could also play pseudo-Aragorn again.
Gaming
Techland Shows Durable Dying Light 2 Content Roadmap

Techland is continuing to release Dying Light 2 content as part of its long-term support. This is surprising since the meaty Good Night, Good Luck update was released a few months ago. It’s nice to know what’s coming, but no timeline was given.
IGN-exclusive roadmap trailers reveal more co-op missions, board quests, a tower raid, and replayable GRE anomalies. Executions and finishers may be added to the April Gut Feeling update, which overhauled melee mechanics. Graphical options, weapon repair, gear, and mod dismantling are always welcome.
Knives, polearms, and more enemy variants are coming, including a Nightmare difficulty. Changes to NG+ include firearms. Players can finally dress to their hearts’ content with new cosmetic options.
Has Techland’s Dying Light 2 support lured you back? Would you rather focus on something new?
Gaming
Epic to Globalize V-Buck Price Hike

Epic Games expanded the Fortnite V-Buck “pricing alignment” after laying off almost 900 employees, citing “inflation and currency fluctuations”. Fortnite’s premium currency will rise in international markets, including the largest.
Epic Games will raise the price of V-Bucks and real money content packs in the Czech Republic, Denmark, Eurozone countries, Hungary, Japan, Norway, Poland, Romania, Sweden, Turkey, and the US (including all US Dollar storefronts) on October 27.
Raising the price of this fictitious currency was successful when the company trialed it in the UK, Canada, and Mexico, so it was decided to announce it worldwide now. These USD increases range from $1 (1000 V-Bucks, previous $7.99) to $10 (13,500 V-Bucks, previous $79.99).
How do you view Epic’s timing and pricing increase?
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