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In what can only be described as a surprise move, Konami will officially relinquish all ties to the Metal Gear franchise to Hideo Kojima.

“After much deliberation, we have come to the conclusion that we made a mistake in the way we treated Hideo Kojima,” read a leaked press release. “We never should have treated him the way we did. We have learned too late that our actions have cost us a lot of public trust – trust that we will likely never regain…As a means of restitution, we are handing over all rights to the Metal Gear franchise to Kojima Productions.”

Needless to say, nobody expected Konami to have this sudden change of heart. We here at GeekReply have reached out to Kojima regarding his reaction but have yet to hear back from him. We did, however, get to witness the reaction of the biggest Konami critic on the Internet, Jim Sterling.

“I am shocked I tell you, shocked,” mused Sterling. “Never in a billion years would I expect Konami capable of such a feat. I can say quite proudly that I was glad to be wrong about the company. I hope this marks a turning point where we all can once again say we love Konami without feeling sick to our stomachs.”

Furthermore, the press release stated in no uncertain terms that Konami wants to sell franchises such as Silent Hill and Castlevania to other companies. What this means for the future of Konami is anyone’s guess, but at least we can rest easy knowing these beloved game franchises are in good hands. Well, potentially good hands; the last thing anyone wants is for modern-day Atari to get its hands on Castlevania or Silent Hill.

*Edit*
Halfway through writing this article we finally heard back from Hideo Kojima, who gave us the following response:
APRIL FOOLS!

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Google engineers successfully hacked the PS Portal to run emulated PSP games

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After about a month of work, a couple of Google employees have successfully hacked the PS Portal, PlayStation’s handheld streaming solution. Their project is not set for public release anytime soon, but the hack is purely software-based, eliminating the need for hardware exploitation.

Andy Nguyen, a cloud vulnerability researcher, and Calle Svensson, a security engineer, shared their latest project on Twitter. They successfully ran the PSP emulator PPSSPP on the PS Portal. They presented the 2005 PSP classic Grand Theft Auto: Liberty Stories.

https://x.com/theflow0/status/1759627938910089575?s=20

As a wireless streaming device, the idea of playing games on the PS Portal without a PS5 providing the power was considered impossible. It’s quite surprising how quickly Nguyen and Svensson have overcome this initial hurdle. It remains to be seen where their efforts will take them, but we will definitely keep an eye on their progress. Nguyen expressed that there is still a lot of work left to do.

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Gaming

Lady Gaga reveals collaboration with Fortnite for upcoming festival and addresses typo

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Lady Gaga, also known as Stefani Joanne Angelina Germanotta, has teased an upcoming collaboration with Fortnite Festival set to be unveiled soon. More pertinent to our specific attention to detail, Gaga has also admitted to a mistake made around four years ago, indicating her keen awareness of the franchise’s significant value.

Gaga shared a mesmerizing picture of her character in Fortnite and also retweeted a post from 2019 where she asked her fans, “What’s fortnight?”. She finally got the chance to correctly spell the title of the game, allowing us to breathe a sigh of relief after waiting anxiously.

Lady Gaga will be teaming up with other top celebrities to maximize their presence on the Fortnite platform. Travis Scott once hosted a live concert in Battle Royale a couple of years ago, while the Weeknd just premiered the music video for the song “Popular” at the Fortnite Festival.

https://x.com/ladygaga/status/1759986415415459972?s=20

 

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Reflecting on Street Fighter 5’s tumultuous launch, Capcom looks back eight years later

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For those who may not recall, nearly eight years ago today, Street Fighter 5 was released in 2016 in a rather incomplete state. The content available was impressive initially, but the limited number of characters and lack of single-player game modes stood out. Capcom expresses regret for the entire situation, offering apologies years later for having “betrayed” players’ expectations.

On SF5’s eighth anniversary, the developers must be feeling nostalgic. They recently posted a Japanese-language tweet looking back on the mistakes made and the challenges that were eventually overcome. The number of playable characters has grown to 45, and the game has seen various enhancements, including the introduction of new abilities such as V Skills/Trigger II and V Shift. Even now, hundreds of thousands of players still choose to play this game instead of the newer Street Fighter 6.
Have you had the chance to try out Street Fighter 5 since it was first released? What do you recall about the game’s reception? Take a trip down memory lane in the comments section below.

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