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The video gamer community is full of people who create fan games that tribute their favorite video games. These fan games are a labor of love, and while not all of them are good (most suck if I’m being honest) quite a few gain the attention of the general gaming public and AAA game developers. However, some companies love to send cease-and-desist letters to the people who make these fan games (coughNintendocough), while others are more open-minded. It does my heart good when a large AAA development studio gives its blessing to the tiny team behind an ambitious fan game.

Enter Installation 01. No, it’s not the building where the U.S. government stores the Arc of the Covenant, it’s the name of a Halo fan game. Installation 01 recreates the multiplayer components of Halo 2 and 3 with the Unity engine and, when released, will be free for PC gamers. Installation 01 nails the look and feel of classic Halo, but that’s where the game runs into legal problems. Does Installation 01’s mere existence violate any copyrights? Is the game even allowed to exist? According to the dev team’s latest blog post, the answers are a resounding no and yes respectively.  Sorta.

According to the announcement, the team behind Installation 01 has been in touch with current Halo developer 343 Industries for the past several months. The Installation 01 team shared a lot of information with 343, including development plans, planned content, and the release schedule. The Installation 01 project manager and lead, referred to as Church (a reference to the character of the same name from the web series Red vs. Blue), participated in a phone meeting with 343 and was pleased with the result:

“We are happy to announce that the outcome of the call was both incredibly information and very positive! Through these interactions we have ensured that Installation 01 is not under any imminent legal threat, provided we remain non-commercial in nature and scope, and continue to follow Microsoft’s Game Content Usage Rules to the letter. We are now able to say with certainty that Installation 01 will never be accepting donations. We also will not be selling i01 or Halo related merchandise. This is to keep a respectful distance between us and Microsoft’s intellectual property. It is also important to note that these rules and assurances from 343 are specific to Installation 01 as a project, and should not be interpreted to apply elsewhere. Through ongoing communication with 343 Industries we hope that we, as a fan project, can continue to be a positive driving force within the Halo community.”

In other words, as long as Installation 01 remains free to play and the developers never receive any money for the project, even if it’s a thank you gift of $1 from a random fan, 343 and Microsoft will not take any legal action. This decision does not mean 343 or Microsoft actively support the development of the game, just that the companies have adopted a laissez-faire attitude. From what I have seen, Installation 01 looks very promising and will definitely scratch the itch PC gamers feel for a proper Halo game on the PC, especially since Halo Online (a free Halo multiplayer game for PC designed for Russian audiences) was axed back in 2016. I personally look forward to the official release of Installation 01.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Larian Reveals Baldur’s Gate 3’s Mildest Multiclass Builds

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Since the excellent Baldur’s Gate 3 has been out in the wild for a while, interesting data can be gleaned, such as how players choose to play an innovative new RPG from home. Stats from developer Larian Studios and posted on the PlayStation Blog show that most people want to play as a stealthy archer like in Skyrim when given nearly limitless options.

According to a fascinating graph, Rogue/Ranger is the most popular multiclass build, with over 175,000 players using it to snipe unsuspecting enemies from range. The next two builds reveal similarly. 150,000 played Barbarian/Fighter because they loved pummeling things, and 109,00 played Barbarian/Paladin, which lets players talk to their victims before beatings.

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More sense emerges as you descend. If the Paladin/Warlock/Sorcerer/Bard has high Charisma, any combination can be interesting. Charisma helps these classes cast spells and abilities and interact with NPCs outside of combat.

Playing a single class through Baldur’s Gate 3 feels great, which is what most players do. A pure Fighter or Wizard becomes so powerful by game’s end that we don’t blame you for not mixing things up!

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Play as a Tiefling Oathbreaker Paladin, Dark Urge Origin (which you must resist), or Bard for real moral dilemmas. You could also play pseudo-Aragorn again.

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Techland Shows Durable Dying Light 2 Content Roadmap

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Techland is continuing to release Dying Light 2 content as part of its long-term support. This is surprising since the meaty Good Night, Good Luck update was released a few months ago. It’s nice to know what’s coming, but no timeline was given.

IGN-exclusive roadmap trailers reveal more co-op missions, board quests, a tower raid, and replayable GRE anomalies. Executions and finishers may be added to the April Gut Feeling update, which overhauled melee mechanics. Graphical options, weapon repair, gear, and mod dismantling are always welcome.

Knives, polearms, and more enemy variants are coming, including a Nightmare difficulty. Changes to NG+ include firearms. Players can finally dress to their hearts’ content with new cosmetic options.

Has Techland’s Dying Light 2 support lured you back? Would you rather focus on something new?

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Epic to Globalize V-Buck Price Hike

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Epic Games expanded the Fortnite V-Buck “pricing alignment” after laying off almost 900 employees, citing “inflation and currency fluctuations”. Fortnite’s premium currency will rise in international markets, including the largest.

Epic Games will raise the price of V-Bucks and real money content packs in the Czech Republic, Denmark, Eurozone countries, Hungary, Japan, Norway, Poland, Romania, Sweden, Turkey, and the US (including all US Dollar storefronts) on October 27.

Raising the price of this fictitious currency was successful when the company trialed it in the UK, Canada, and Mexico, so it was decided to announce it worldwide now. These USD increases range from $1 (1000 V-Bucks, previous $7.99) to $10 (13,500 V-Bucks, previous $79.99).

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How do you view Epic’s timing and pricing increase?

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