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Earlier today, Sunday, July 16th, George Romero died at the age of 77. According to the LA Times and Romero’s producing partner, Peter Grunwald, Romero passed away in his sleep after a “brief but aggressive battle with lung cancer,” while listening to the soundtrack to 1952’s The Quiet Man, accompanied by his wife, Suzanna Desrocher Romero, and his daughter, Tina Romero.

George Romero is best known for his zombie movies, most notably Night of the Living Dead and Dawn of the Dead. Romero’s movies helped kick-start the zombie movie genre and made the creatures popular. Romero’s films have inspired numerous horror movies, such as Shaun of the Dead, and horror video games, including Resident Evil and Dead Rising, with the latter even taking place in a shopping mall, much like Dawn of the Dead. Romero inspiring the creation of the Resident Evil video game eventually came full circle when he penned an early draft for a Resident Evil movie in 1998.

While George Romero is synonymous with zombies movies, they are not his only foray into the horror movie genre, or even the entertainment industry. He created the horror anthology television series Tales from the Darkside, directed the horror anthology film Creepshow — written by famed horror-novelist Stephen King — and wrote films such as Knightriders and Monkey Shines. Romero has been nominated for and won numerous awards. He was nominated for a Saturn Award for directing The Dark Half and won a Lifetime Achievement Award from the 2002 New York City Horror film Festival. He has even had minor acting roles, including an FBI agent in The Silence of the Lambs, Don Adaded in the Phineas and Ferb episode “Night of the Living Pharmacists,” and himself in the Call of Duty: Black Ops zombie campaign “Call of the Dead.”

I cannot understate how much George Romero has affected the horror genre. Thanks to Romero’s zombies, modern media usually portrays the creatures as slow-moving monsters who overwhelm through sheer numbers and can only be killed by a shot to the head or decapitation. Furthermore, most zombie movies, games, shows, and books focus on the human element with survivors reverting to their baser instincts and being willing to backstab one another to survive. This overarching theme is often associated with Romero’s tendency to include social commentary in his films. As Romero stated in an interview with NPR, “All I did was took them out of ‘exotica’ and I made them the neighbors … I thought there’s nothing scarier than the neighbors!” When you think about it, he’s right; a shambling corpse that wants to eat you is far more terrifying when it wears the face of someone you know and care about.

We here at Geek Reply will miss George Romero. We wish his family the best in this trying time.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Metallica takes center stage on the battle arena of the Fortnite Festival, showcasing their musical prowess in an epic PVP showdown

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Metallica will be headlining the Battle Stage at the Fortnite Festival, and fans can look forward to an epic performance later today, on the 13th of June. The entire lineup of the legendary heavy metal band has been transformed into digital avatars for the ever-growing gaming platform. Fans can now enjoy their greatest hits and even engage in a thrilling musical player-versus-player game mode.

The collaboration between Metallica and Fortnite marks the start of Fortnite Festival Season 4, featuring an exciting lineup of six Metallica songs, such as “Enter Sandman,”  “Fuel,”  and “Ride the Lightning.”. Additional songs will be introduced as the season progresses. By choosing Epic’s premium Festival Pass, you’ll have the opportunity to unlock all four Metallica band members as playable skins. How about a showdown between Lars Ulrich and Goku?

The aspect that captures our attention is the 16-player musical battle royale. The Battle Stage offers a challenging experience that pushes players to their limits, requiring both physical stamina and a captivating stage presence. Players will find themselves immersed in the intense energy of the four tracks playing simultaneously. Perform with skill, and you can unleash powerful bursts of musical energy, causing less talented individuals to falter and be defeated, with the ultimate victor being crowned the Master of Puppets (most likely).

In addition to that, Metallica will be making an appearance at the Rocket Racing tent, complete with a specially designed track, car, and LEGO replicas of the band members. Is there anything more intense than that?

Do you enjoy Metallica’s music? Could anyone have predicted that the band would rise to prominence in a video game primarily aimed at a younger audience who may not be familiar with their music? And now, let’s turn our attention to the comments section below.

 

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Gaming

Star Wars Outlaws PS5 Demo Falls Short of Delivering the Full Experience, According to Critic

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Star Wars Outlaws, although it appeared visually stunning during Ubisoft’s livestream earlier this week, has received some criticism for feeling somewhat outdated. A preview unfavorably compared the release to Uncharted: Golden Abyss, the PS Vita exclusive spin-off that was launched in 2011. However, according to the creative director, the sampler is merely a small taste of what the full experience has to offer.

“When entering a show of this nature, where you’re finalizing a game’s production, you’re faced with numerous decisions. Our producer limited us to just one demo for all the shows we would attend throughout the year, such as Gamescom and Comic-Con,” Julian Gerighty explained in an interview with VGC.

He explained that the events are designed to cater to both consumers and journalists. To ensure an engaging experience, they opted for a 20-minute format that offers a diverse range of content and showcases different game systems. However, they intentionally avoided showcasing the open-world experience at this particular event, as they plan to unveil it during the studio tour and preview event. This will be a brief overview, more of an appetizer than a full meal when it comes to the game.

According to Gerighty, the developer Massive Entertainment has crafted a highly engaging game, with only a portion of its greatness showcased here.

Admittedly, the comments do make sense. It’s common knowledge that creating demos requires a significant amount of the team’s focus. If a game plans to showcase itself at consumer conventions, it can’t just offer a short gameplay experience of two or three hours. That simply won’t suffice when attendees are patiently waiting in line. This seems to be just a subpar demo, which is unfortunate. However, it may not be something to worry too much about in the end.

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Gaming

The Sky Breaker Pierce DLC for Avatar: Frontiers of Pandora comes out in July for PS5

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Ubisoft has given us our first look at The Sky Breaker, the first DLC story pack for Avatar: Frontiers of Pandora. In it, a strange shadow will appear in the sky and threaten the Na’vi clans, who just can’t seem to get a break. It comes out next month on PS5, on July 16th.

A new part of the Upper Plains called “The Heart of the Plains” can be reached by taking the Sky Breaker. Some well-known biomes have changed into new types, and there are also many new ones. Of course, the RDA has also sent out new types of enemies, so you need to be careful. The good news is that not everything is bad. During the Na’vi Festival of Games, players can look forward to timed tasks that are a little less scary. Secrets of the Spires, another story pack, is still planned to be added to the game at some point.

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