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Chris Redfield Explodes Zombie Heads in the Not a Hero DLC Trailer

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Resident Evil 7 managed to wow gamers with gameplay that, while seen from a first person perspective, retained the classic, survival-horror feel that had been missing from Resident Evil‘s more recent entries. However, none of the franchise’s iconic monsters or characters were present in the game until the end when series strongman Chris Redfield dropped in, apparently working for the recurring villainous organization Umbrella. This news sent fans into a tizzy, trying to rationalize why a man renowned for killing zombies would work for a company reviled for making them. However, the promise of an upcoming DLC chapter, “Not a Hero,” reassured fans at least some of their questions would be answered, and judging by the new gameplay trailer, the DLC might live up to expectations.

The trailer starts with Redfield examining a mine, and the first thing audiences see demonstrates how different the DLC will be compared to the base game. I am, of course, talking about the HUD. The base Resident Evil 7 game doesn’t have a HUD, and players have to “pause” the game to check their health and ammo, but these are prominently displayed on the HUD, in addition to a new oxygen meter, which implies the DLC might feature new environmental hazards in the form of poisonous gas.

The gameplay clearly demonstrates that unlike Resident Evil 7 protagonist Ethan Winters, Redfield is a fully-trained and capable zombie-killing machine, as he comes equipped with an assault rifle, a pistol, and grenades, all of which tear through Molded zombies. And when all else fails, Redfield can explode their heads with a solid punch to the face (what else can you expect from a guy who once fought a giant boulder and won). However, the “Not a Hero” DLC will apparently retain a sense of survival horror, since ammo seemingly will be limited, and Molded zombies can swarm Redfield and overpower him through sheer numbers. Plus, the end of the trailer features a new type of Molded zombie that is absolutely gigantic and soaks up bullets like a sponge. However, this new creature doesn’t even faze Redfield (he calls it “just another monster”); he has, after all, faced off against even bigger monsters and won. Redfield might not be a hero, but he’s got a big brass pair on him.

I am excited for the release of the “Not a Hero” DLC, and I won’t have to wait long, as it will be released December 12th for free.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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