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Take a Look at the Concept Art of a Cancelled Valve Game

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Seems like Valve had the interest on making a 4-player fantasy game. People usually think that the company is too busy approving bad games on Steam to care about making them. However, if we take the concept art done by former employee Drew Wolf. We can see the developers behind games like Portal and Half-life had something on their hands.

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The artwork gallery that shows concept art for the game shows the works of an R&D project. “A fantasy adventure game centered around cooperative combat and driven by story”. So, what could’ve been the goal of such a game?

“The goal was to present as many groups of four adventures as possible in order to establish a diverse cast of archetypal characters. After discussion and feedback, the group was paired down to ten characters. They would become the project’s main characters.” The cast itself shows a great variety of fighters with a ton of personality drawn into them:

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The general idea of the project was a 4-player cooperative game. The gameplay mechanics would be focusing on co-op combat and it would’ve included a wide-array of characters. The game never had a defined title by itself. However, Wolf confirmed that the development had Valve in the lead position.

Along the artwork, we can see some concept art that shows the characters in a closer look. We also get what it seems to be an early model of a character. The images have been sprinkled out through this article so anyone can see them at their leisure.

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The artist has left Valve not so long ago. That’s why he has no issues with showing the portfolio of his work. Wolf also talked about how this cancelled game was actually used as a basis for Dota 2. Seems like this would’ve been a very interesting game to say the least.

I always wanted to be a journalist who listens. The Voice of the Unspoken and someone heavily involved in the gaming community. From playing as a leader of a competitive multi-branch team to organizing tournaments for the competitive scene to being involved in a lot of gaming communities. I want to keep moving forward as a journalist.

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Blizzard is developing two Diablo 4 expansions

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Diablo 4’s post-launch support will keep you playing for years, according to Blizzard. General manager Rod Fergusson confirmed two expansions and free content updates.

“As I sit here, we’re about to launch the main game; we’re finishing up season one; we’re working on season two; we’re working on expansion one; we’re kicking off expansion two,” he told PC Gamer on the Kinda Funny Xcast. These two DLCs may release sooner than expected. Fergusson says the live service model lets Blizzard release content faster than Diablo III.

With tens of hours of content in the base game, Diablo 4 is massive. This could be Destiny 2 or Genshin Impact, with seasons and DLC. That thought excites or frightens you. Leave a comment and check out our Diablo 4 guide for help with the PS5 and PS4 games.

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RoboCop: Rogue City PS5 Gameplay in 20 Seconds

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RoboCop: Rogue City features agonizing one-liners and a darkly humorous picture of a future that demands justice. GameSpot posted a preview of the game.

While the gameplay doesn’t look particularly exciting, the visual intrigues us. RoboCop is the perfect video game protagonist, so we’ll keep an eye on this one.

September brings RoboCop: Rogue City to Old Detroit. How’s it going? Are you intrigued?

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Phantom Blade Zero’s unfathomably ambitious PS5 game won’t have microtransactions

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Phantom Blade Zero, the next PS5 action game, may have improved. The developers’ Q/A Discord server revealed that the game won’t include microtransactions.

Each weapon has its own move set and combos to learn. Unsurprisingly, FromSoftware’s addictive (and innovative) gameplay style is an influence, but the goal is to be approachable. We like Star Wars Jedi: Survivor’s Soulslike mechanics.

Phantom Blade Zero New Info: No Microtransactions, Souls-like Elements, Taking Advantage From Dualsense And More.
by u/Party_Judgment5780 in PS5

It’s rare to see combat like that, so it’s hard not to be impressed. However, how it works is unknown. Phantom Blade Zero: your thoughts?

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