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Blizzard Honors Dennis Hawelka’s Legacy with League Award.

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Hawelka

A few days ago, the eSports coach from Team Liquid, Dennis Hawelka, passed away. It was a dark day for the world of the competitive Overwatch and League of Legends scenes. However, his departure from this plane of existence didn’t just go through the folks at Blizzard.

The company made an announcement that will make plenty of people happy to hear it. Blizzard will be giving away a special trophy dedicated to Dennis Hawelka and his legacy in Overwatch. They expressed their condolences and announcement through a blog post in the Overwatch League website.

“To the esports world, Dennis was more than just an accomplished player and coach – he was a friend, a confidant, someone people looked towards for guidance and support.” Announces Blizzard before following up with this statement about how much he helped others.

“He reached out to those around him, drew them in and built them up. In doing so, he not only helped forge the foundation of competitive Overwatch worldwide, he changed countless lives for the better, in game and out.”

So, in the memory of Dennis “INTERNETHULK” Hawelka, we’ll see the Dennis Hawelka Award. This award will be presented at the end of each Overwatch League season to the player that Blizzard’s team deem to have had the most positive impact on the community.

This is yet another sign of encouragement to finally leave the toxicity behind. It’s a rewards for people who are charitable enough to help players in need. In the end, the message of Overwatch will always be that the world could use more heroes.

The Dennis Hawelka award is pretty welcome in my opinion, considering they are honoring a very important person’s legacy. And they are not doing so in a disrespectful manner, either. However, in case some of the players want to follow on certain person’s footsteps, there’s always a Toxicity Strike Team waiting.

I always wanted to be a journalist who listens. The Voice of the Unspoken and someone heavily involved in the gaming community. From playing as a leader of a competitive multi-branch team to organizing tournaments for the competitive scene to being involved in a lot of gaming communities. I want to keep moving forward as a journalist.

Gaming

Larian Reveals Baldur’s Gate 3’s Mildest Multiclass Builds

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Since the excellent Baldur’s Gate 3 has been out in the wild for a while, interesting data can be gleaned, such as how players choose to play an innovative new RPG from home. Stats from developer Larian Studios and posted on the PlayStation Blog show that most people want to play as a stealthy archer like in Skyrim when given nearly limitless options.

According to a fascinating graph, Rogue/Ranger is the most popular multiclass build, with over 175,000 players using it to snipe unsuspecting enemies from range. The next two builds reveal similarly. 150,000 played Barbarian/Fighter because they loved pummeling things, and 109,00 played Barbarian/Paladin, which lets players talk to their victims before beatings.

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More sense emerges as you descend. If the Paladin/Warlock/Sorcerer/Bard has high Charisma, any combination can be interesting. Charisma helps these classes cast spells and abilities and interact with NPCs outside of combat.

Playing a single class through Baldur’s Gate 3 feels great, which is what most players do. A pure Fighter or Wizard becomes so powerful by game’s end that we don’t blame you for not mixing things up!

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Play as a Tiefling Oathbreaker Paladin, Dark Urge Origin (which you must resist), or Bard for real moral dilemmas. You could also play pseudo-Aragorn again.

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Techland Shows Durable Dying Light 2 Content Roadmap

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Techland is continuing to release Dying Light 2 content as part of its long-term support. This is surprising since the meaty Good Night, Good Luck update was released a few months ago. It’s nice to know what’s coming, but no timeline was given.

IGN-exclusive roadmap trailers reveal more co-op missions, board quests, a tower raid, and replayable GRE anomalies. Executions and finishers may be added to the April Gut Feeling update, which overhauled melee mechanics. Graphical options, weapon repair, gear, and mod dismantling are always welcome.

Knives, polearms, and more enemy variants are coming, including a Nightmare difficulty. Changes to NG+ include firearms. Players can finally dress to their hearts’ content with new cosmetic options.

Has Techland’s Dying Light 2 support lured you back? Would you rather focus on something new?

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Epic to Globalize V-Buck Price Hike

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Epic Games expanded the Fortnite V-Buck “pricing alignment” after laying off almost 900 employees, citing “inflation and currency fluctuations”. Fortnite’s premium currency will rise in international markets, including the largest.

Epic Games will raise the price of V-Bucks and real money content packs in the Czech Republic, Denmark, Eurozone countries, Hungary, Japan, Norway, Poland, Romania, Sweden, Turkey, and the US (including all US Dollar storefronts) on October 27.

Raising the price of this fictitious currency was successful when the company trialed it in the UK, Canada, and Mexico, so it was decided to announce it worldwide now. These USD increases range from $1 (1000 V-Bucks, previous $7.99) to $10 (13,500 V-Bucks, previous $79.99).

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How do you view Epic’s timing and pricing increase?

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