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Epic Games Sues 14-Year-Old for Cheating in Fortnite

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Remember when I mentioned that Fortnite was going to be very aggressive about taking down cheaters? Well, it seems like Epic Games has shown the meaning of “Zero Tolerance” for anyone who is willing to cheat on their game. The developers are now taking a 14-year-old kid into court for the exact same reason.

Since you can’t exactly sue a 14-year-old of copyright infringement, the parents have to step up for him. The kid’s mother informs the court that the game publisher has no right to go after her son, accusing the company of using him as a scapegoat.

That claim soon goes into question once you consider the kid’s history with Fortnite. He was banned at least 14 times for being a cheater in the Battle Royale mode of the game. Every time Epic took action, he simply created new accounts under false names and continued to play and cheat at Fortnite.

The mother points out that Epic has no proof that her son modified the game and violated copyright law in the process. Perhaps more importantly, she highlights that the EULA, which the game publisher relies heavily upon in the complaint, isn’t legally binding.

She also says the case is based on a loss of profits, but argues that it’s a free-to-play video game, and that in order to prove a loss Epic would need to provide a statement certifying that Rogers’ cheating directly caused a “mass profit loss”.

The mother also reasons that Epic shouldn’t be attacking cheaters themselves but rather the providers of cheats. Much like how there were some fellow Counter-Strike: Global Offensive providers arrested for that very reason.

I mean, kudos to the mother there, she knows what she’s talking about in regards to these issues. Why not go after the cheat providers instead of the players who are cheating and repeating behavior?

One way you could argue profit loss is the fact that, by cheating, some players can be turned off from playing Fortnite and by extension, they don’t buy the game’s microtransactions. That’s a stretch that not even I would even dare to bring to court

I always wanted to be a journalist who listens. The Voice of the Unspoken and someone heavily involved in the gaming community. From playing as a leader of a competitive multi-branch team to organizing tournaments for the competitive scene to being involved in a lot of gaming communities. I want to keep moving forward as a journalist.

Gaming

Documentary Explores the Making of the Highly Praised Final Fantasy 7 Rebirth for PS5

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Square Enix has launched a captivating documentary series that explores the intricate process behind the creation of the highly praised Final Fantasy 7 Rebirth. In the first episode, titled “Shaping the World,” the developer delves into the process of reimagining the expansive PS1 map of the original game into a vast sandbox for the PS5. The film includes personal stories shared by directors Naoki Hamaguchi and Tetsuya Nomura, as well as other important members of the team.

This reimagining of the all-time PlayStation classic was truly enjoyable. In our review, we praised Final Fantasy 7 Rebirth for its ability to enhance the already impressive combat system of Remake. The game truly shines in its portrayal of an iconic RPG setting. If you have a deep appreciation for the original PS1 game and found enjoyment in Remake, then Rebirth’s character-focused adventure will surely captivate you from start to finish.

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Gran Turismo 7 for the PS5 and PS4 shows continuous improvement

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While Sony may not classify Gran Turismo 7 as a live-service game, the team at Polyphony Digital certainly approaches it with a similar mindset. The game continues to impress with every new update, and although v1.44 may be smaller compared to previous versions, it still manages to enhance the already extensive content of this simulation racer.

The update, now available worldwide, introduces three new cars: the Audi R8 Coupé V10 Plus ’16, the Lamborghini Urus ’18, and the Toyota GT-One (TS020) ’99. Furthermore, it introduces three fresh events to World Circuits, an extra menu to conquer in the GT Café single-player campaign, and a collection of livery stickers inspired by the upcoming Highspeed Étoile anime, set to debut next week in Japan.

If you’re not already acquainted with Highspeed Étoile, you can watch a trailer right here. “Sony has announced that a collection of 26 stickers, consisting of 8 title logos and 18 main character stickers, will be made available for a limited time,” stated Sony on the PS Blog. In addition, Fukushima will be included as a backdrop in the title’s beloved photography mode.

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TopSpin 2K25 appears to be a standout title in the recent PS5 and PS4 gameplay showcase

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This author has consistently praised the realistic portrayal of tennis in TopSpin 4. After more than a decade, we are thrilled to witness the release of TopSpin 2K25, which expands upon the success of its renowned predecessor. This gameplay video provides a comprehensive overview of the features discussed in our recent preview while also incorporating relevant footage to enhance understanding.

The series’ swing system sets it apart from arcade-style games like Virtua Tennis, as it requires players to charge up their shots in a different way. In order to succeed, timing is crucial, and fortunately, a new meter above your player will assist you in achieving that. Surfaces have their own distinct characteristics, such as clay, where you’ll experience a noticeable amount of sliding.

The game ensures that every player has a distinct set of animations, adding a touch of individuality to each competitor. The courts, found in all Grand Slams, possess a remarkable amount of individuality and charm. It is mentioned in the video that with each in-game season, players can expect a plethora of additional content, such as animation packs. This indicates that there will be plenty to anticipate even after the game’s initial release.

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