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Zone Of The Enders: The 2nd Runner MARS Release Date Set For September

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Zone of the Enders: The 2nd Runner MARS release date set for September

Zone of the Enders is making a comeback later this year with a re-release, with Konami announcing that The 2nd Runner MARS will be launching this September. The game will cost $29.99, and those who pre-order the game will receive a special PS4 “Welcome to MARS” theme along with avatars.

Those who are interested in checking the game out will be able to do so prior to launch, as a 4K and VR demo will be releasing on the PlayStation Store sometime in the near future.

For those unfamiliar with the game, the following is an overview from Konami:

“Zone of the Enders: The 2nd Runner MARS is the remaster of the original title with beautifully enhanced graphics and re-engineered audio made for next-generation consoles and PCs. Players will be immersed in exhilarating high-speed mech-action combat all in third-person 4K or experience the full game for the first time in VR.

Zone of the Enders: The 2nd Runner MARS will include the following new modes and features:

  • Optional “Pro Mode” controller setup allows for faster selection of sub-weapons to help engage in rapid-fire combat
  • “Very Easy” difficulty setting offers an alternative option for players who wish to enjoy the cinematic experience of the game’s story or are new to VR
  • Various training modules and a mini-map
  • Additional VR content for an even more captivating experience:
    • 3D Hangar: Interact with Jehuty in VR
    • 3D Model Viewer: Explore various refined 3D models in full 360 degrees
    • Cinematic Theater: After completing the game, unlock the ability to re-watch any story sequence with the option to view cut-scenes in full VR”

Zone of the Enders: The 2nd Runner MARS will launch for PlayStation 4 and PC on September 4th. You can check out a recent trailer for the game below.

https://www.youtube.com/watch?v=xNvEUlguR6s

As part of the editorial team here at Geekreply, John spends a lot of his time making sure each article is up to snuff. That said, he also occasionally pens articles on the latest in Geek culture. From Gaming to Science, expect the latest news fast from John and team.

Gaming

Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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