Gaming
Infinity Blade Doesn’t Last Long In Fortnite, Epic Games Quickly Vaults The Over-Powered Weapon

Less than a week running and Fortnite fans have been furious with the new added weapon, the Infinity Blade. The mythic weapon has been shunned by fans as being incredibly overpowered, handing veteran players easy kills and an unfair advantage.
It wasn’t just swinging a powerful sword around from Epic Game’s mobile title, Infinity Blade, that made this weapon so one-sided, but the additional buffs and powers that came with it. The blade would spawn once every match and offered wielders the ability to smash through walls, boost their health and armor, and increase their movement speed significantly.
The outcry for Epic to remove this high-powered damage dealer of a weapon came early, and it didn’t take long for the Fortnite creators to listen. A recent tweet from Epic Games explained the confrontational decision to include the Infinity Blade as a “mess up” and hopes to be “re-evaluating our approach to Mythic items.”
Heya folks,
We messed up and rolled out the Infinity Blade overpowered / without good counters, especially in the end game.
The Infinity Blade has been Vaulted and we are re-evaluating our approach to Mythic items.
Thanks for calling us out on this!
— Fortnite (@FortniteGame) December 14, 2018
Epic attempted to douse any flames earlier in the week by examining the weapon at its current state, as well as plans to “nerf” the weapon to ease players into the over-powered experience. However, fans almost immediately rebuttaled the situation, exclaiming that nerfing certain stats would not suffice, and removing the blade collectively was the best viable option for the game at the time.
While the Infinity Blade is no longer available in the current form of Fortnite Battle Royale, the term ‘vaulted’ was used by the developers. This means that the blade may be reworked to help players feel more comfortable with the unique weapon and introduced at a later time. Or, it could be the end of the Infinity Blade all together. The options are open at this point.
Gaming
Sony Has a “Monopoly” on the High-End Japanese Gaming Market, According to a US Senator

The never-ending saga surrounding Microsoft’s proposed $69 billion acquisition of Activision Blizzard has a new participant. Today, Senator Maria Cantwell, a Democrat from the state of Washington, said some things about the subject that were hard to understand.
The senator, whose remarks were reported on by ResetEra, spoke at a Senate finance committee hearing on “the president’s 2023 Trade Policy Plan,” which we are sure was quite interesting.
Senator Cantwell said that she had been told that Sony “controls a monopoly of 98% of the high-end game market” despite the fact that “Japan’s government has allowed Sony to engage in blatant anti-competitive conduct through exclusive deals and payments to game publishers, establishing games that are among the most popular in Japan.”
This 98% statistic is highly deceptive because it ignores PC, Nintendo, and mobile games and instead refers to Sony’s adoption rate over Microsoft in Sony’s native country of Japan, a fact that shouldn’t surprise anyone who is even somewhat familiar with the video game business.
What can we do to rectify these problems and create a level playing field, she said of US Trade Representative Katherine Tai after charging Japan’s Federal Trade Commission with improperly failing to look into this purported “exclusionary conduct”?
It is absurd to claim that Sony has a monopoly on the Japanese video game market, as Luke Plunkett of Kotaku correctly points out, “because Sony doesn’t even have a 98% share of the market for the God of War series, a title they own, as Steam is getting 30% of every sale on PC.”
It goes without saying that we can’t expect elected officials to be experts in every field, but this is a visible step at a time when the ongoing attempt to buy the company is at a very important point.
Is it significant that Microsoft, along with Nintendo, maintains its headquarters in Redmond, Washington—Senator Cantwell’s district—or that Microsoft has given Cantwell more than $500,000 over the past two decades? Let us leave that up to you.
Consoles
Eating trash, Pizza Possum destroys the PS5

Pizza Possum is an arcade action game in which you, a possum, attempt to consume as much trash as you can without being discovered. It is a web-based sequel to the anarchy simulator Untitled Goose Game.It will eventually be available on the PS5.
We couldn’t help but notice that the possum in the title doesn’t look like the cute Australian possum that comes out at night to visit people.On the other hand, it looks like the horrible North American opossums are the ones that will attack trash cans and cause general chaos.Even though we think the second choice was better in terms of theme, we prefer the first one and are happy to explain why.
Your thoughts on Pizza Possum? Does it possess the necessary mass appeal to successfully skitter along the back fenceline while setting the dog off in the process?
Consoles
The Mercenaries, a free piece of DLC for Resident Evil 4 Remake, launches on April 7

Resident Evil 4 is now out, and the excellent remake can be bought right away.Even though you probably plan to play it all this weekend, you can take comfort in the fact that The Mercenaries, Resident Evil’s almost-required challenge mode, will be available as free DLC on April 7.
The mode’s exact details are still unknown, but if it’s anything like previous versions, you can expect some pretty hard tasks to test your skills.
You’re stumped about something? If you are still debating whether to purchase Resident Evil 4 Remake, be sure to look at our exhaustive guide for the answer or our in-depth review. Are you spending this weekend playing Resident Evil 4? Are you anticipating The Mercenaries?
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