Gaming
Outward Cheats Add Unlimited Health, Unlimited Ammo, More
A new open-world RPG from developer Nine Dots Studio and publisher Deep Silver released yesterday, which is called Outward. The game is notable for having an interesting mechanic where your character never technically dies, though that’s not to say it isn’t without its challenges. If you’re struggling, we have some cheats for you to check out.
These cheats come courtesy of cheathappens.com, packing a bunch of cheats that should make your time with the game much easier. It’s worth noting that this is a premium cheat trainer, which requires you to have a premium subscription with the site. The following is the complete cheat trainer:
Unlimited Health
Unlimited Mana
Unlimited Stamina
Unlimited Food
Unlimited Drink
Unlimited Sleep
Unlimited Body Temp
Unlimited Stability
Needs Don’t Update
Instant Skills Cooldown
No Skill Item Requirements
Unlimited Durability and Lanterns
Max Carrying Capacity
Unlimited Item Use
Easy Kills Locked Enemy
Enemies Don’t React
Easy Craft/Cook/Produce
Unencumbered Backpack
Unlimited Ammo
Current Player Silver
Next up we have a cheat trainer from megadev.info, and this one is massive. There are a whopping 43 cheats to pick from here, which should leave you with absolutely nothing to worry about in the game. Some of these cheats are free, whereas others require a bronze, silver or gold subscription. The following is the complete cheat trainer:
Prepare
Reset silver to 0
Weight +10
Weight -10
Weight -100
Normal movement speed
Low health
Hungry
Thirsty
Tired
Attack speed -1
Silver +10
Refill health
Refill hunger
Refill thirst
Refill sleep
Weight +100
Fast movement speed
Very fast movement speed
+1 hour
-1 hour
+1 day
-1 day
Temperature +5
Temperature -5
Silver +100
No skill cooldown
Unlimited stability
No hunger
No thirst
Never tired
+1 month
-1 month
+1 year
-1 year
Attack speed +1
Silver +1,000
Unlimited weapon durability
Easy kills
Godmode
Unlimited stamina
Unlimited mana
Perfect temperature
For those unfamiliar with the game, the following is a snippet from the official Steam page:
“Outward delivers an immersive RPG experience coupled with survival gameplay, offering a deeply-rewarding challenge for the most avid gamers.
As an ordinary adventurer, you’ll not only have to hide or defend yourself against threatening creatures, but also brave the hazardous environmental conditions, protect yourself against infectious diseases, make sure you get enough sleep, and stay hydrated. Embark on perilous expeditions across untamed lands to reach new cities, undertake varied missions and discover hidden dungeons crawling with formidable enemies.”
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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