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Miyamoto acknowledges that providing backwards compatibility is now simpler than before

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Shigeru Miyamoto, the director of Nintendo, recognized that it is now simpler than ever to provide backwards compatibility, but when asked about plans for the company’s upcoming system, he gave a vague answer.
Following the release of its most recent financial results, Nintendo executives were questioned about internal conversations over providing backwards compatibility on new devices.

Miyamoto stated that he thinks backwards compatibility is easier to accomplish now than it was in the past, even if he did not specify which path future Nintendo systems would go.

The “Virtual Console” service, which allowed players to play older video games on new consoles with more modern hardware, was something that we used to offer, he explained (translated by VGC contributor Robert Sephazon). “Those games could still be played as long as the hardware was the same.

“However, as obtaining the appropriate publishing rights for video games is challenging, we have stated that we would add titles only after doing so.

Naturally, video games made for specific consoles were produced in each console’s own development environment, said Miyamoto. Because of this, when the hardware changed, it was not always possible to reuse the development environment. As a result, video games that were developed for earlier platforms could not be played on later consoles without further modification.

However, the development environment has recently gotten more standardized, and as a result, it is now easier than ever for users to play older video games on current consoles.

“However, Nintendo’s strength is in generating fresh video game experiences, so when we introduce new hardware in the future, we would like to highlight distinctive video games that could not be made with existing hardware,” Miyamoto said in his conclusion.

Nintendo claimed in May of last year that spending on the Switch’s replacement had helped the company set a record for annual R&D spending. And in November of last year, it declared that internal discussions on the idea and timing of the launch of its upcoming gaming system were still ongoing.

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As Editor here at GeekReply, I'm a big fan of all things Geeky. Most of my contributions to the site are technology related, but I'm also a big fan of video games. My genres of choice include RPGs, MMOs, Grand Strategy, and Simulation. If I'm not chasing after the latest gear on my MMO of choice, I'm here at GeekReply reporting on the latest in Geek culture.

Gaming

Google engineers successfully hacked the PS Portal to run emulated PSP games

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After about a month of work, a couple of Google employees have successfully hacked the PS Portal, PlayStation’s handheld streaming solution. Their project is not set for public release anytime soon, but the hack is purely software-based, eliminating the need for hardware exploitation.

Andy Nguyen, a cloud vulnerability researcher, and Calle Svensson, a security engineer, shared their latest project on Twitter. They successfully ran the PSP emulator PPSSPP on the PS Portal. They presented the 2005 PSP classic Grand Theft Auto: Liberty Stories.

https://x.com/theflow0/status/1759627938910089575?s=20

As a wireless streaming device, the idea of playing games on the PS Portal without a PS5 providing the power was considered impossible. It’s quite surprising how quickly Nguyen and Svensson have overcome this initial hurdle. It remains to be seen where their efforts will take them, but we will definitely keep an eye on their progress. Nguyen expressed that there is still a lot of work left to do.

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Gaming

Lady Gaga reveals collaboration with Fortnite for upcoming festival and addresses typo

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Lady Gaga, also known as Stefani Joanne Angelina Germanotta, has teased an upcoming collaboration with Fortnite Festival set to be unveiled soon. More pertinent to our specific attention to detail, Gaga has also admitted to a mistake made around four years ago, indicating her keen awareness of the franchise’s significant value.

Gaga shared a mesmerizing picture of her character in Fortnite and also retweeted a post from 2019 where she asked her fans, “What’s fortnight?”. She finally got the chance to correctly spell the title of the game, allowing us to breathe a sigh of relief after waiting anxiously.

Lady Gaga will be teaming up with other top celebrities to maximize their presence on the Fortnite platform. Travis Scott once hosted a live concert in Battle Royale a couple of years ago, while the Weeknd just premiered the music video for the song “Popular” at the Fortnite Festival.

https://x.com/ladygaga/status/1759986415415459972?s=20

 

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Reflecting on Street Fighter 5’s tumultuous launch, Capcom looks back eight years later

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For those who may not recall, nearly eight years ago today, Street Fighter 5 was released in 2016 in a rather incomplete state. The content available was impressive initially, but the limited number of characters and lack of single-player game modes stood out. Capcom expresses regret for the entire situation, offering apologies years later for having “betrayed” players’ expectations.

On SF5’s eighth anniversary, the developers must be feeling nostalgic. They recently posted a Japanese-language tweet looking back on the mistakes made and the challenges that were eventually overcome. The number of playable characters has grown to 45, and the game has seen various enhancements, including the introduction of new abilities such as V Skills/Trigger II and V Shift. Even now, hundreds of thousands of players still choose to play this game instead of the newer Street Fighter 6.
Have you had the chance to try out Street Fighter 5 since it was first released? What do you recall about the game’s reception? Take a trip down memory lane in the comments section below.

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