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View the New Developer Profile Video to Learn More About PS Studio Firesprite

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https://youtu.be/ZpLwKuUrDjA

Firesprite is one of Sony’s PS Studios division’s most recent additions. We still don’t know a lot about the developer, despite the fact that it is PlayStation’s largest first-party studio in the UK, easily dwarfing Media Molecule and London Studio. This is where the brand-new video, which tries to profile the studio’s ten-year history, comes into play.

The Persistence, a rogue-like horror game, is now the team’s most well-known creation, as indicated in the video. Horizon Call of the Mountain, the PSVR2’s main title, is what it is working on right now in collaboration with Guerrilla Games. Several projects are in the works, as development manager Daniel Jones mentioned. “The stuff we have in development right now is incredible, and it really is down to the individuals working here, who are going to build these incredibly world-beating games,” said one employee.

He continues by saying that what initially drew him to Firesprite was the staff’s pedigree. When he turns around and sees people who have worked on his childhood video games, he remarks, “It still kind of blows my mind.”

Everyone can communicate and contribute, according to managing director Graeme Ankers, who also notes that the team is organized under the notion that “Every Sprite has a voice.”

It won’t provide answers to all of your pressing questions, but it’s still a nice video. I hope Sony uses similar tactics to highlight its other teams. We’re eager to play Firesprite’s first significant release, Horizon Call of the Mountain, which should look fantastic in PSVR2 due to its virtual reality experience.

As Editor here at GeekReply, I'm a big fan of all things Geeky. Most of my contributions to the site are technology related, but I'm also a big fan of video games. My genres of choice include RPGs, MMOs, Grand Strategy, and Simulation. If I'm not chasing after the latest gear on my MMO of choice, I'm here at GeekReply reporting on the latest in Geek culture.

Gaming

Google engineers successfully hacked the PS Portal to run emulated PSP games

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After about a month of work, a couple of Google employees have successfully hacked the PS Portal, PlayStation’s handheld streaming solution. Their project is not set for public release anytime soon, but the hack is purely software-based, eliminating the need for hardware exploitation.

Andy Nguyen, a cloud vulnerability researcher, and Calle Svensson, a security engineer, shared their latest project on Twitter. They successfully ran the PSP emulator PPSSPP on the PS Portal. They presented the 2005 PSP classic Grand Theft Auto: Liberty Stories.

https://x.com/theflow0/status/1759627938910089575?s=20

As a wireless streaming device, the idea of playing games on the PS Portal without a PS5 providing the power was considered impossible. It’s quite surprising how quickly Nguyen and Svensson have overcome this initial hurdle. It remains to be seen where their efforts will take them, but we will definitely keep an eye on their progress. Nguyen expressed that there is still a lot of work left to do.

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Lady Gaga reveals collaboration with Fortnite for upcoming festival and addresses typo

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Lady Gaga, also known as Stefani Joanne Angelina Germanotta, has teased an upcoming collaboration with Fortnite Festival set to be unveiled soon. More pertinent to our specific attention to detail, Gaga has also admitted to a mistake made around four years ago, indicating her keen awareness of the franchise’s significant value.

Gaga shared a mesmerizing picture of her character in Fortnite and also retweeted a post from 2019 where she asked her fans, “What’s fortnight?”. She finally got the chance to correctly spell the title of the game, allowing us to breathe a sigh of relief after waiting anxiously.

Lady Gaga will be teaming up with other top celebrities to maximize their presence on the Fortnite platform. Travis Scott once hosted a live concert in Battle Royale a couple of years ago, while the Weeknd just premiered the music video for the song “Popular” at the Fortnite Festival.

https://x.com/ladygaga/status/1759986415415459972?s=20

 

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Reflecting on Street Fighter 5’s tumultuous launch, Capcom looks back eight years later

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For those who may not recall, nearly eight years ago today, Street Fighter 5 was released in 2016 in a rather incomplete state. The content available was impressive initially, but the limited number of characters and lack of single-player game modes stood out. Capcom expresses regret for the entire situation, offering apologies years later for having “betrayed” players’ expectations.

On SF5’s eighth anniversary, the developers must be feeling nostalgic. They recently posted a Japanese-language tweet looking back on the mistakes made and the challenges that were eventually overcome. The number of playable characters has grown to 45, and the game has seen various enhancements, including the introduction of new abilities such as V Skills/Trigger II and V Shift. Even now, hundreds of thousands of players still choose to play this game instead of the newer Street Fighter 6.
Have you had the chance to try out Street Fighter 5 since it was first released? What do you recall about the game’s reception? Take a trip down memory lane in the comments section below.

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