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Days Gone Director Suggests Woke Reviewers, Programmers for Critical Reception

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Days Gone has grown to be a beloved game among PlayStation fans, maybe in part because to the somewhat unfavorable reviews it received. It’s crucial to keep in mind that the undead open world never received negative reviews; on Metacritic, it received a decent 71, and on this same website, we gave it a 7/10. It’s a solid game on our scale.

However, platform owner Sony chose against creating a sequel, and the negative critical reception is said to have played a role. John Garvin, a veteran of Bend Studio, has spoken on Twitter about the game’s muted reviews. He may still be hurt by the outcome. He blamed the low ratings on technical difficulties and “woke reviewers” in a series of tweets.

A fan tweeted a screenshot of the game’s Metacritic score and stated they like it, which set off a series of tweets. harmless enough. Kevin McAllister, the community manager at Bend Studio, chimed in to say that the PC version had a higher rating, which prompted Garvin to respond.

The absurd part is that neither I nor [game director Jeff Ross] were accountable for any changes. the plot, missions, and gameplay. Code cleanup was the only thing that changed. I suppose bugs, streaming, and framerate are important. It’s ironic that Jeff and I are the only ones missing. Huh.”

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In the wake of Days Gone, both Garvin and Ross left Bend Studio, but from a seasoned professional in the field, throwing the programmers under the proverbial Harley-Davidson doesn’t seem particularly professional. Garvin went on to explain why, in his opinion, the game’s initial reviews weren’t as positive as they could have been, citing technical difficulties, reviewers who abandoned it, and “woke reviewers who couldn’t handle a gruff white biker looking at his date’s ass.”

Days Gone did indeed require a number of patches to bring it up to par, and this was evident in many of the reviews. Even though we ultimately enjoyed (and highly recommended) the available open world comfort food, we didn’t have too many problems with the performance at launch and mostly criticized it for its cookie-cutter design.

But regardless of how you feel about Days Gone, I think we can all agree that ranting on social media is rarely a good idea.

 

 

 

 

 

 

As Editor here at GeekReply, I'm a big fan of all things Geeky. Most of my contributions to the site are technology related, but I'm also a big fan of video games. My genres of choice include RPGs, MMOs, Grand Strategy, and Simulation. If I'm not chasing after the latest gear on my MMO of choice, I'm here at GeekReply reporting on the latest in Geek culture.

Gaming

Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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Gaming

ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Gaming

Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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