Gaming
Guillermo del Toro’s Studio Hired For Fallout 4 Trailer

Bethesda has apparently hired Guillermo del Toro’s production company for the creation of a Fallout 4 cinematic trailer. That is, according to the LinkedIn profile of one of the company’s contractors.
Under in his LinkedIn CV, the contractor stated that he worked as a 3D artist from December last year until March this year for Mirada Studios on a “Fallout 4 Cinematic Trailer”. Other than that the work occurred in the Greater Los Angeles Aera, no other information is provided. But his previous experience includes plenty of work on other video game trailers, such as Far Cry 4 and Elder Scrolls, so the notion that he was hired for the Fallout 4 trailer is not surprising.
Bethesda has not officially announced that they’re working on a fourth installment to the Fallout series, but rumours have been circulating for a while. Many expect the company to reveal Fallout 4 at this year’s E3. Given that this is the first time the publisher has ever scheduled a press conference at E3, it’s likely they have a lot to announce. Another rumour is that a 20-30 minute gameplay trailer for Fallout 4 is being prepared to be shown at a special presentation.
Mirada Studios was co-founded by Guillermo del Toro along with Matthew Cullen, Javier Jiminez and Guillermo Navarro. Famous for his dark-fantasy film and screenwriting, del Toro was working with Kojima Productions on Silent Hills until, much to the internet’s dismay, the project was recently cancelled. Mirada Studios has worked for a lot of big-name companies like Disney and created a music video for singer Katy Perry. Fallout 4 wouldn’t be its first time working on a video game, however. The company also created an advert for Nintendo’s Mario Kart 8.
While Mirada Studios’ involvement doesn’t mean Guillermo del Toro himself is in the mix for Fallout 4, it’s certainly a possibility. And with Silent Hills cancelled, he should have some free time on his hands. Right?
Interestingly, when Gematsu reported on this story, Mirada contacted them to demand it be taken down. They apparently stated that the story was “a violation of the company NDA at Mirada,” which is complete rubbish. A Non-Disclosure Agreement is just that – an agreement – and therefore only applies to those that agreed to sign it. Sounds like Mirada was trying to scare them into taking the story down.
Gaming
Larian Reveals Baldur’s Gate 3’s Mildest Multiclass Builds

Since the excellent Baldur’s Gate 3 has been out in the wild for a while, interesting data can be gleaned, such as how players choose to play an innovative new RPG from home. Stats from developer Larian Studios and posted on the PlayStation Blog show that most people want to play as a stealthy archer like in Skyrim when given nearly limitless options.
According to a fascinating graph, Rogue/Ranger is the most popular multiclass build, with over 175,000 players using it to snipe unsuspecting enemies from range. The next two builds reveal similarly. 150,000 played Barbarian/Fighter because they loved pummeling things, and 109,00 played Barbarian/Paladin, which lets players talk to their victims before beatings.
More sense emerges as you descend. If the Paladin/Warlock/Sorcerer/Bard has high Charisma, any combination can be interesting. Charisma helps these classes cast spells and abilities and interact with NPCs outside of combat.
Playing a single class through Baldur’s Gate 3 feels great, which is what most players do. A pure Fighter or Wizard becomes so powerful by game’s end that we don’t blame you for not mixing things up!
Play as a Tiefling Oathbreaker Paladin, Dark Urge Origin (which you must resist), or Bard for real moral dilemmas. You could also play pseudo-Aragorn again.
Gaming
Techland Shows Durable Dying Light 2 Content Roadmap

Techland is continuing to release Dying Light 2 content as part of its long-term support. This is surprising since the meaty Good Night, Good Luck update was released a few months ago. It’s nice to know what’s coming, but no timeline was given.
IGN-exclusive roadmap trailers reveal more co-op missions, board quests, a tower raid, and replayable GRE anomalies. Executions and finishers may be added to the April Gut Feeling update, which overhauled melee mechanics. Graphical options, weapon repair, gear, and mod dismantling are always welcome.
Knives, polearms, and more enemy variants are coming, including a Nightmare difficulty. Changes to NG+ include firearms. Players can finally dress to their hearts’ content with new cosmetic options.
Has Techland’s Dying Light 2 support lured you back? Would you rather focus on something new?
Gaming
Epic to Globalize V-Buck Price Hike

Epic Games expanded the Fortnite V-Buck “pricing alignment” after laying off almost 900 employees, citing “inflation and currency fluctuations”. Fortnite’s premium currency will rise in international markets, including the largest.
Epic Games will raise the price of V-Bucks and real money content packs in the Czech Republic, Denmark, Eurozone countries, Hungary, Japan, Norway, Poland, Romania, Sweden, Turkey, and the US (including all US Dollar storefronts) on October 27.
Raising the price of this fictitious currency was successful when the company trialed it in the UK, Canada, and Mexico, so it was decided to announce it worldwide now. These USD increases range from $1 (1000 V-Bucks, previous $7.99) to $10 (13,500 V-Bucks, previous $79.99).
How do you view Epic’s timing and pricing increase?
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