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Guerrilla Games just finished up a Horizon Zero Dawn Q&A and we’ve got some juicy tidbits for you. The world and backdrop for the latest PlayStation 4 exclusive was so wondrous to behold that many gamers couldn’t stop themselves from asking about it. Not only that, but the citizens and overall society of the world were built in a believable way with some silly ideas. I’m looking at you Ancient Vessel guy. I mean if it looks like a cup, talks like a cup, it must be shaving utensils in your mind. Also, the machines themselves that populate the land were a popular subject as well. Lastly, spoilers ahead so if you haven’t beaten the game, think carefully about reading on.

First up, Guerilla Games responded to some questions about the tribes of people Aloy comes across in her journey. All the way from her birth place wrapped up in superstition to the (let’s say) less than intelligent people roaming around. Turns out that most of the tribal society was made with a status quo mindset. This way the insight and wisdom of Aloy and Sylens would stand out and be brought to the forefront. Although the Banuk tribe was the personal favorite of Guerrilla’s character designer due to their spiritual connection to the machines.

GAIA

GAIA or Mother Earth A.I.

In regards to the story itself, GAIA, or the Mother Earth A.I. players discovered rebuilt the entire planet, was always planned from the very beginning. The concept of a giant, artificial intelligence rebuilding the world after all life on it was extinguished was quite a heavy and unique concept. I’m sure many gamers were expecting Project Zero Dawn to save the planet for its destruction, but that was never the case in even the earliest versions of the story.

The machines themselves were obviously a popular topic. The team behind the Q&A revealed that the design for the two toughest enemies, Stormbird and Thunderjaw, took 2-3 weeks to design on paper and a full 5-6 months to make from scratch to final, playable state. In particular the Thunderjaw originally was created with bright colors that represented old Killzone assets. The disc launchers on their back used to be the Killzone VC9. It was also revealed that the larger a machine was, the more likely it would act as a protector to the other machines. Surprisingly, the more docile creatures were the favorites of the devs. i.e. Grazers, Lancehorns, and Watchers. They represented balance and cuteness (no we’re not kidding) to some of the designers and testers.

Finally, who doesn’t enjoy a little fun and humor. When asked what were some of the funnier glitches in development, two QA testers mentioned some funny stuff. At one point, there was a build that caused 5% of quest NPCs’ faces to to “break.” Another time during early development caused all Mother’s Heart citizens to spawn on top of the mountain. “So we watched them have some wild rooftop parties!” Other QA workers revealed that the current record for achieving the Platinum trophy is twenty one hours in-house. (I acquired it in thirty eight hours so I fail.)

Let us know if you learned anything new or were impressed at what Guerrilla Games created. We’ll definitely geek out with you in the comments below.

SOURCE: Reddit

Horizon Zero Dawn

Lover of all things video games and PlayStation and my many platinum trophies can attest to that fact. My life was literally saved by gaming and I do everything to pay back that debt every day.

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The new game from Danganronpa’s developers is being published by Aniplex, a Sony company, but it won’t be coming out on PS5

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The upcoming game from the creators of the Danganronpa series has found a publisher in Sony subsidiary Aniplex. However, it’s worth noting that it won’t be initially released on the PS5. It is highly likely that The Hundred Line: Last Defense Academy will be released on Sony’s system at a later date, just like Master Detective Archives: Rain Code in October. However, the development team is currently focusing on prioritizing the release of their latest title on the Nintendo Switch and PC.

Described as a strategy game, the title allows players to step into the shoes of teenager Takumi Sumino, who resides in the perpetually secure Tokyo Residential Complex. When monsters suddenly unleash chaos upon the town, Takumi finds himself thrust into the Last Defense Academy. His mission? To protect the school alongside 14 other students for a grueling 100 days.

As one would anticipate, alongside the strategic gameplay, it is crucial to foster strong relationships with your comrades. Moreover, the outcome of the game can vary greatly, with a staggering 100 possible endings contingent upon the choices you make. We will reach out to Aniplex to inquire about the possibility of a PS5 port. However, it is important to note that Aniplex operates independently from PlayStation, as it falls under the Sony Music umbrella.

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The photo mode in Alan Wake 2 on PS5 doesn’t hold many surprises

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Most new games these days have some kind of photography feature, so it’s hard to remember a time before Photo Modes. Some developers don’t think it’s important for players to be able to take pictures right away, so the feature is added later. One great example of this is Alan Wake 2, which now has Photo Mode thanks to a new update that is now available.

If you look at the trailer above, you can see that you can really get creative with your photos by adding cool borders, overlays, and filters. We always like photo modes, where you can move different lights around in the scene. As the video shows, Remedy really lets you use your imagination with the different colors and lighting props.

 

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Before the DLC comes out, the Big Elden Ring update adds new features and fixes the game’s balance

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There will be an update for Elden Ring next week that sounds pretty important. The patch will come out on June 20, right before Shadow of the Erdtree goes live on June 21. “New features” and “balance adjustments” are what FromSoftware says the update will have.

Luckily, the developer went on to give more information. We went ahead and put them all together in the patch notes below:

New parts of inventory:

  • Items that were just gained will have a “!” next to them
  • There is now a new tab called “Recent Items” that lets you look at items that you just got

What’s new in Summoning Pool?

  • Now, active summoning pools will follow you to NG+
  • The newly added Map Functions Menu now lets you turn on and off individual summoning pools
  • When you use the Small Golden Effigy, it will only choose active Summoning Pools

All new hairstyles:

  • The game now has five more hairstyles to choose from. You can choose them when you make your character, with the Clouded Mirror Stand, or with Rennala’s Rebirth feature.
    FromSoftware also says that the patch will have extra features that aren’t listed here. I hope they’re a pleasant surprise!

Would you like to see any of these changes made? Are you still excited about Shadow of the Erdtree? Get ready by reading the comments below.

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