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Did you get excited when asked to play a round of Gwent in Witcher 3, then this weekend might be up your alley. CD Projekt Red has announced that a brief technical beta for Gwent: The Witcher Card Game will be held on Playstation 4 starting on March 31st.

The beta will begin tomorrow on March 31s at 10 AM PT / 1 PM ET / 6 PM BST and is set to continue until April 2nd at 11 PM PT/2 AM ET / 7 AM BST. Anyone with a PlayStation account in Europe, North America, and South America will be able to try out the beta, no PlayStation Plus subscription is necessary to play. Excitingly, the beta will also be available in 9 languages(English, German, Russian, French, Brazilian-Portuguese, Spanish, Latin American-Spanish, Italian and Polish.)!

Your options will be slightly limited compared to the versions of Gwent available on Xbox One and PC.  You’ll be allowed play the tutorial, build decks, play the tutorial, and enjoy friendly online matches, but trophies are unavailable. The polish developer has stated that they’re holding this beta to solely to evaluate Playstation 4 server capacity. They know that Gwent is already fun and balanced enough for players. CD Projekt Red has also added a short FAQ for the beta on their website. Microtransactions are going to be disabled for the short test. None of the progress you make in the Gwent Technical Beta will be transferable to the full game, but I’m sure it’ll be fun nevertheless. CD Projeckt Red still encourages fans to share and tweet out photos of their time playing the beta.

Gwent is a card game that began as a popular minigame in Witcher 3: The Wild Hunt in 2015. Many requested players said they would easily play a standalone Gwent game, and thus this game was born. Gwent: The Witcher Card Game was first announced last year at E3 2016 and has been in a closed beta state on PC and Xbox since fall. CD Projekt Red hopes to launch the full game this year. While you wait, try picking up some officially licensed Witcher Gwent decks to enjoy at home.

I'm a comedy writer living in NYC with a devotion to the PlayStation brand and a nasty anime obsession. When I'm not writing for the site, you can find me playing games or watching some form of television.

Gaming

Larian Reveals Baldur’s Gate 3’s Mildest Multiclass Builds

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Since the excellent Baldur’s Gate 3 has been out in the wild for a while, interesting data can be gleaned, such as how players choose to play an innovative new RPG from home. Stats from developer Larian Studios and posted on the PlayStation Blog show that most people want to play as a stealthy archer like in Skyrim when given nearly limitless options.

According to a fascinating graph, Rogue/Ranger is the most popular multiclass build, with over 175,000 players using it to snipe unsuspecting enemies from range. The next two builds reveal similarly. 150,000 played Barbarian/Fighter because they loved pummeling things, and 109,00 played Barbarian/Paladin, which lets players talk to their victims before beatings.

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More sense emerges as you descend. If the Paladin/Warlock/Sorcerer/Bard has high Charisma, any combination can be interesting. Charisma helps these classes cast spells and abilities and interact with NPCs outside of combat.

Playing a single class through Baldur’s Gate 3 feels great, which is what most players do. A pure Fighter or Wizard becomes so powerful by game’s end that we don’t blame you for not mixing things up!

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Play as a Tiefling Oathbreaker Paladin, Dark Urge Origin (which you must resist), or Bard for real moral dilemmas. You could also play pseudo-Aragorn again.

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Techland Shows Durable Dying Light 2 Content Roadmap

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Techland is continuing to release Dying Light 2 content as part of its long-term support. This is surprising since the meaty Good Night, Good Luck update was released a few months ago. It’s nice to know what’s coming, but no timeline was given.

IGN-exclusive roadmap trailers reveal more co-op missions, board quests, a tower raid, and replayable GRE anomalies. Executions and finishers may be added to the April Gut Feeling update, which overhauled melee mechanics. Graphical options, weapon repair, gear, and mod dismantling are always welcome.

Knives, polearms, and more enemy variants are coming, including a Nightmare difficulty. Changes to NG+ include firearms. Players can finally dress to their hearts’ content with new cosmetic options.

Has Techland’s Dying Light 2 support lured you back? Would you rather focus on something new?

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Epic to Globalize V-Buck Price Hike

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Epic Games expanded the Fortnite V-Buck “pricing alignment” after laying off almost 900 employees, citing “inflation and currency fluctuations”. Fortnite’s premium currency will rise in international markets, including the largest.

Epic Games will raise the price of V-Bucks and real money content packs in the Czech Republic, Denmark, Eurozone countries, Hungary, Japan, Norway, Poland, Romania, Sweden, Turkey, and the US (including all US Dollar storefronts) on October 27.

Raising the price of this fictitious currency was successful when the company trialed it in the UK, Canada, and Mexico, so it was decided to announce it worldwide now. These USD increases range from $1 (1000 V-Bucks, previous $7.99) to $10 (13,500 V-Bucks, previous $79.99).

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How do you view Epic’s timing and pricing increase?

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