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Payday is the title that allows gamers to get aberrant and criminal behavior out of their system in a perfectly legal way. Payday 2 has been out since 2013, and it’s still getting love and attention from the developer. This four-player co-op FPS has been receiving constant updates and dlc for as long as it has been on the market. The latest stream of content for Payday 2 comes from the spring break event. This is a 10 day event that started on April 3rd and will end on April 12th. Each day the devs at Overkill will release some something new, essentially providing us with a drip feed of fun.

This event is titled The Search for Kento. Jiro is a more recent member of the Payday gang, and an ex-yakuza who left Japan in search of his son. His son is, you guessed it, Kento. Day one gives us the paper gang. This is a little bit of fun for the heisters who enjoy arts and crafts. You can print off, cut out, then fold your own little members of the Payday gang. Day two gave us a classic heist from the original Payday: Payday The Heist. In this heist the gang has to hunt down the get away driver who double crossed them through a city full of trigger happy cops. Day three added more paper heisters to fold.

Day four adds the new game mode Crime Spree, the armor safe, and twelve new screen filters. This game mode puts the gang into a series of never ending heists that increase in challenge, and in payout. The armor safe is a safe that, when opened, gives you skins for your armor. They are applied in the same manner as gun skins. The new filters allow for increased immersion by altering lighting, fog, and color. Lastly, Day five is more paper gang paper figures to fold up.

As previously mentioned, all of this content is only half of what can be expected. More stuff will be released over the following days. New weapons, AI features, cosmetics, paper gang, and a heist can be expected in the days to come. This spring event is going to be interesting.

Source: Overkill

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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