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Overkill’s The Walking Dead Confirmed For 2016 Release

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Last August, developer Overkill announced it was working on a new The Walking Dead game, and according to publisher Starbreeze, it would focus on cooperative gameplay. Today, Starbreeze confirmed the game is coming to Xbox One, Playstation 4, and PC, and won’t be released until sometime in 2016.

Starbreeze also announced it would be publishing the games on consoles under an agreement with 505 Games. For a $10 million USD license fee, 505 Games will publish The Walking Dead on Xbox One and PS4. The partnership comes as no surprise considering the two companies worked together on Brothers: A Tale of Two Sons. They also collaborated on the hugely successful Payday series, evidence that they work well together.

The new The Walking Dead game will be Payday-esque, but with a larger world. The company says it will “deliver a completely new co-op experience to The Walking Dead universe, exploring new characters and storylines.” Gameplay wise, it will be a first-person cooperative shooter  which Starbreeze says will incorporate action, role-playing, and stealth. And, like any good zombie game, survival horror. Similar to other The Walking Dead titles, players will assume the role of survivors in a post-apocalyptic world that will apparently be set in 2016 Washington.

The game will be set in the same universe as the comics, not the TV show. It will have no connection to with Telltale’s The Walking Dead episodic series, or with Activision’s The Walking Dead: Survival Instinct. Although the game obviously doesn’t have a rating yet, Starbreeze have warned that, because of the canon established by the comics, it’s going to be a game for mature audiences only.

Bo Andersson Klint, CEO of Starbreeze, said, “it will be gameplay focused, ferocious and bring chaos to the traditional industry model – from us developers straight to you. This time it’s big – don’t walk alone.”

In addition to the confirmation of the new game, fans of Payday 2 will be able to enjoy adding to their stash of weapons a Lucille baseball bat, intended to commemorate the collaboration between Overkill, their parent company Starbreeze, and 505 Games.

Rhiannon likes video games and she likes writing, so she decided to combine them. As well as writing about video games, she also belts out the occasional science fiction or fantasy story, edits videos, and eats strawberry oreos. In that order.

Gaming

Metallica takes center stage on the battle arena of the Fortnite Festival, showcasing their musical prowess in an epic PVP showdown

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Metallica will be headlining the Battle Stage at the Fortnite Festival, and fans can look forward to an epic performance later today, on the 13th of June. The entire lineup of the legendary heavy metal band has been transformed into digital avatars for the ever-growing gaming platform. Fans can now enjoy their greatest hits and even engage in a thrilling musical player-versus-player game mode.

The collaboration between Metallica and Fortnite marks the start of Fortnite Festival Season 4, featuring an exciting lineup of six Metallica songs, such as “Enter Sandman,”  “Fuel,”  and “Ride the Lightning.”. Additional songs will be introduced as the season progresses. By choosing Epic’s premium Festival Pass, you’ll have the opportunity to unlock all four Metallica band members as playable skins. How about a showdown between Lars Ulrich and Goku?

The aspect that captures our attention is the 16-player musical battle royale. The Battle Stage offers a challenging experience that pushes players to their limits, requiring both physical stamina and a captivating stage presence. Players will find themselves immersed in the intense energy of the four tracks playing simultaneously. Perform with skill, and you can unleash powerful bursts of musical energy, causing less talented individuals to falter and be defeated, with the ultimate victor being crowned the Master of Puppets (most likely).

In addition to that, Metallica will be making an appearance at the Rocket Racing tent, complete with a specially designed track, car, and LEGO replicas of the band members. Is there anything more intense than that?

Do you enjoy Metallica’s music? Could anyone have predicted that the band would rise to prominence in a video game primarily aimed at a younger audience who may not be familiar with their music? And now, let’s turn our attention to the comments section below.

 

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Star Wars Outlaws PS5 Demo Falls Short of Delivering the Full Experience, According to Critic

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Star Wars Outlaws, although it appeared visually stunning during Ubisoft’s livestream earlier this week, has received some criticism for feeling somewhat outdated. A preview unfavorably compared the release to Uncharted: Golden Abyss, the PS Vita exclusive spin-off that was launched in 2011. However, according to the creative director, the sampler is merely a small taste of what the full experience has to offer.

“When entering a show of this nature, where you’re finalizing a game’s production, you’re faced with numerous decisions. Our producer limited us to just one demo for all the shows we would attend throughout the year, such as Gamescom and Comic-Con,” Julian Gerighty explained in an interview with VGC.

He explained that the events are designed to cater to both consumers and journalists. To ensure an engaging experience, they opted for a 20-minute format that offers a diverse range of content and showcases different game systems. However, they intentionally avoided showcasing the open-world experience at this particular event, as they plan to unveil it during the studio tour and preview event. This will be a brief overview, more of an appetizer than a full meal when it comes to the game.

According to Gerighty, the developer Massive Entertainment has crafted a highly engaging game, with only a portion of its greatness showcased here.

Admittedly, the comments do make sense. It’s common knowledge that creating demos requires a significant amount of the team’s focus. If a game plans to showcase itself at consumer conventions, it can’t just offer a short gameplay experience of two or three hours. That simply won’t suffice when attendees are patiently waiting in line. This seems to be just a subpar demo, which is unfortunate. However, it may not be something to worry too much about in the end.

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The Sky Breaker Pierce DLC for Avatar: Frontiers of Pandora comes out in July for PS5

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Ubisoft has given us our first look at The Sky Breaker, the first DLC story pack for Avatar: Frontiers of Pandora. In it, a strange shadow will appear in the sky and threaten the Na’vi clans, who just can’t seem to get a break. It comes out next month on PS5, on July 16th.

A new part of the Upper Plains called “The Heart of the Plains” can be reached by taking the Sky Breaker. Some well-known biomes have changed into new types, and there are also many new ones. Of course, the RDA has also sent out new types of enemies, so you need to be careful. The good news is that not everything is bad. During the Na’vi Festival of Games, players can look forward to timed tasks that are a little less scary. Secrets of the Spires, another story pack, is still planned to be added to the game at some point.

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