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Whether by popular demand or personal intrigue, I really do enjoy Telltale Games. I’ve played all their series’ and adaptions (minus Game of Thrones as that’s still waiting on my dashboard because I’m not a huge fan of the brand) and will continue doing so until there’s a severe dip in quality. And no not the dip in quality pertaining to technical issues. Those are going to be around forever in Telltale titles it seems. Even though I’m just along for the ride, I enjoy anything that has to do with superheroes. Yes, even before they became cool in the late 2000s. So Guardians of the Galaxy Episode 1 is right there alongside Batman for my idea of a good time.

The story for episode one, Tangled in Blue, follows our lovable misfits in their quest to stop and/or kill Thanos, the Mad Titan. Also known as the guy everyone pretended to know when he appeared in the post-credits scene of The Avengers. In fact, the game literally starts with a distress call from the Nova Corp (galactic police) begging for Star-lord’s help. The rest of the gang is informed and off to face the big baddie. Now in the effort of not spoiling things, let’s just say that except for a few parts this episode will mostly only set up plot points. Not necessarily a bad thing but hear me out.

Major things happen early and the story may feel a bit uneven because of it. The pacing could have used some work and the order of events could be better aligned. In the end we find out that a handful of Kree, a warrior and highly advanced alien race, have survived and want to basically conquer everything with a mysterious artifact. They will be your focus, not Thanos. As I mentioned though, you won’t find this out until the uneven plot of the first episode straightens itself out. Additionally, there’s a few plot contrivances. For example, it’s hard to take a character’s anger over being teased seriously when this same character tried to undermine another person over something he worked his entire life for. Plus, it literally happened just before the pouting began. However, through these issues was definitely an attempt to try something new and not follow a structure that came before. I have to give props for that.

Guardians of the Galaxy Episode 1 Review - Something Strange and Something New

The characters themselves are the characters we know (through comics or the movies), but feel like slightly watered-down versions of themselves. The core aspect and personality traits of each hero remains intact so there’s no need to worry about that. It’s just sometimes an event or dialogue exchange could have been done so much better to truly fit the characters. Still there were moments were I chuckled or cracked a grin because of Drax’s ineptitude, Rocket’s excitement, or Groot’s cuteness. Yes, I called a tree alien cute. We could have received better renditions of the infamous group, but we’re by no means given the bottom of the barrel.

Gameplay is pretty standard if you’re familiar with Telltale experiences. When you’re actively controlling a character, you move around an area and inspect things. If you’re in a conversation or cutscene, you choose what responses to say, and if you’re in a battle, you have to perform a bunch of quick-time events. Although Guardians of the Galaxy has the added feature of talking briefly with comrades through a head piece. For the most part the gameplay takes a backseat to cutscenes and dialogue choices. I know that’s part for the course here, but believe me when I say it’s really evident for episode one.

The choices feel like they have weight as always. Just nothing ever really changes in the long run as always. Also, it’s very clear what choices people will make in this series if the first episode is anything to go by for Guardian’s of the Galaxy. Essentially, you can choose to be a dick or the guy who does what’s right. The ending choice scenes made that very apparent with the huge gap in selection percentage. This isn’t necessarily a con, just something that’s easily noticeable. The voice acting is good though and delivered the decisions I made well enough.

Guardians of the Galaxy Episode 1 Review - Something Strange and Something New

Graphics are an improved bunch thanks to Telltale’s newest engine, that Batman first took for a ride, and present things rather nicely. There were a nice blend of colors and art that popped out because of that. The soundtrack is probably the closest thing to the Guardians of the Galaxy movie. Expect to hear a lot of classic rock or similar tunes throughout your adventure. Star-Lord ain’t no slouch in any form when it comes to taste. Unfortunately, they’re brought down as always due to Telltale Games’ problem with technical hiccups. Framerates will drop, characters will display awkward or cringeworthy expressions, and a few spots of stuttering. Again, something that fans of this developer know all too well.

Guardians of the Galaxy episode 1 straddles the line between doing something different and keeping our heroes in character to mixed results. I suppose I have to ask myself if I’m eager to play the next episode? Yes, but not in the way like The Walking Dead or Tales From the Borderlands. Minus one boss fight (although that one fight has galactic implications) Tangled in Blue starts the series off slow. It attempts to build a world that Telltale can freely play with and, given their track record, I can’t wait to see what they do with it.

Review Disclaimer: This review was carried out using a copy purchased at retail, with the latest patch available, and on a base PS4.

Lover of all things video games and PlayStation and my many platinum trophies can attest to that fact. My life was literally saved by gaming and I do everything to pay back that debt every day.

Gaming

Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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