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The third season of Telltale’s The Walking Dead series hasn’t shied away from what made the franchise engrossing. You better believe that deaths are a plenty, zombie kills are in huge supply, and often humans will be the real monsters . If anything we learned that in the third episode released last month.

The fourth episode of the third season will release on April 25th as revealed by Telltale late last night on Twitter and through a press release today. It will be titled ‘Thicker Than Water’ and followup on the true nature of the New Frontier settlement’s leadership. Naturally, this causes even more strain on our hero Javier’s relationship with his brother Garcia. We’re told that we’ll decide how this family will end, but knowing Telltale the choices will inevitably be meaningless.

It’s probably just a callback, but the episode’s trailer above has a callback to season one of Telltale’s The Walking Dead. “And therefore never send to know for whom the bell tolls; It tolls for thee.” I don’t see it meaning anything too important. Just something to keep an eye on.

Telltale Games also revealed that their The Walking Dead series has sold more than fifty million episodes worldwide. Additionally, they padded their milestones by mentioning the series has over one hundred game of the year awards from the like of Metacritic, USA Today, Wired, Spike TV VGAs, Yahoo, The Telegraph, Mashable, Polygon, Destructoid, GamesRadar, and the BAFTA Video Games Awards.

The Walking Dead video game series is developed by Telltale Games. Season one originally launched on April 24th, 2012 and season two debuted on December 17th, 2013. They were followed up by the 400 Days DLC on July 3rd, 2013 and Michonne mini-series on February 23rd, 2016 respectively. All of which received very positive reviews from fans and critics alike.

Are you excited to play the next installment in A New Frontier? Do you think you’ll be able to trust and make amends with Garcia? What about Clementine? Is she not the most badass little girl? Hit us up in the comments below and let us know what your favorite The Walking Dead moment is.

SOURCE: Telltale Games Press Release

 

Lover of all things video games and PlayStation and my many platinum trophies can attest to that fact. My life was literally saved by gaming and I do everything to pay back that debt every day.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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