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Friday the 13th’s Road To Redemption

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Friday the 13th was probably one of the most anticipated games in recent years. The developers at Gun Media and Illfonic funded the movie based game using Kickstarter with a base goal of $700,000. The game was able to reach its goal and then some, finishing with $823,000. Fans were extremely excited at the possibility of being able to play as Jason Voorhees and slay some camp counselors.

The teams got to work at creating a Friday the 13th game that was true to the films. Something that fans of the series could be proud of because that’s what the creators are, Fans. This was definitely a game built with that in mind and you could feel it as you played it. Each intricate detail from Jason’s skins or kill animations. You really feel like a lot of heart was put into the game.

Unfortunately, the game’s launch was plagued with server issues and bugs that, for some, made the game unplayable. Though it seems pretty regular with any hotly anticipated game and for smaller independent developers no less. There are things that development teams don’t fully anticipate amidst production. The team quickly worked day and night to fix things and make the game more stable. Though it seemed like as they fixed one issue another popped up. 

The team actually opted to skip E3 entirely to work on fixing the game and making things right with the fans. They released a video apologizing for the early issues in the game, then offered fans a free Jason skin from the original Friday the 13th NES game. The skin was basically all purple with a teal mask and hands. Gun Media even offered a unique chiptune track to go along with that retro game feel. It’s so funny to hear while the fearsome Jason is hunting you with a machete. The music even made me want to prolong the chase to listen to the full track. It’s a pretty catchy tune. Additionally, the developers hosted a double-xp weekend with a free 13,000 points in-game currency. It was clear that they were trying their hardest to make things right with fans.

As they move forward with the game. The developers are focused on increasing stability and adding more features to the game. Included in the FAQ section of the Friday the 13th website is an answer to where the game is likely to be heading next.

The game will include single-player, however, it will come as an update in Summer 2017.” included in the answer as well as, “Single player will consist of objective-based missions where you take control of Jason. You’ll get to see missions that will remind you of the movies, as well as entirely new scenarios to sink your machete into! We will also include offline counselor bots that you’ll be able to fight against without needing an online connection!”

So, while the game has had it’s bumps and obstacles to overcome, the future looks bright for Friday the 13th. In my personal experience with the game and the team, They’ve worked their tails off trying to fix things and continue to give you a fantastic game true to the movies. I know the early problems may have been frustrating but the game has come a long way and it’s finally looking towards adding new features soon.

In a somewhat short review, The game does a fantastic job at keeping you on the edge of your seat. Not just as a counselor, but as Jason as well. Being Jason is just as stressful to make sure those pesky counselors don’t escape. It can get pretty rage inducing when one of those tricky counselors pulls the jukes on you with a car. Or even being shot in the face by Tommy Jarvis, knocking you out for what seems to be an eternity. This game is so much fun and it’s even better with a group of friends. The key to this game is communication. Whether it’s just working together to escape or roleplaying the entire game. Communicating with the other counselors and even Jason, make this game totally worth the price. Especially with everything being fixed, the team listening to the community, banning the cheaters, and looking forward to the new features. Grab this game and head out to murder those dirty camp counselors or show Jason who’s the real boss in Friday the 13th.

The limited exclusive Savini Jason skin for Kickstarter backers.

The limited exclusive Savini Jason skin for Kickstarter backers.

From the games website: “Friday the 13th: The Game is a third-person horror, survival game where players take on the role of a teen counselor, or for the first time ever, Jason Voorhees. You and six other unlucky souls will do everything possible to escape and survive while the most well-known killer in the world tracks you down and brutally slaughters you.” Friday the 13th is available now on Steam, Playstation 4, and Xbox One. You can learn more about Friday The 13th on its official website.

Hello, everyone! My name is Josh aka DrnkOnShdws(Drunk on Shadows). I'm a partner with Microsoft's live streaming service called Mixer. I'm a straight up geek. I love video game, comics, movies, and tv. Superhero stuff, Sci-fi stuff, I love it all. Thanks for being here!

Gaming

Metallica takes center stage on the battle arena of the Fortnite Festival, showcasing their musical prowess in an epic PVP showdown

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Metallica will be headlining the Battle Stage at the Fortnite Festival, and fans can look forward to an epic performance later today, on the 13th of June. The entire lineup of the legendary heavy metal band has been transformed into digital avatars for the ever-growing gaming platform. Fans can now enjoy their greatest hits and even engage in a thrilling musical player-versus-player game mode.

The collaboration between Metallica and Fortnite marks the start of Fortnite Festival Season 4, featuring an exciting lineup of six Metallica songs, such as “Enter Sandman,”  “Fuel,”  and “Ride the Lightning.”. Additional songs will be introduced as the season progresses. By choosing Epic’s premium Festival Pass, you’ll have the opportunity to unlock all four Metallica band members as playable skins. How about a showdown between Lars Ulrich and Goku?

The aspect that captures our attention is the 16-player musical battle royale. The Battle Stage offers a challenging experience that pushes players to their limits, requiring both physical stamina and a captivating stage presence. Players will find themselves immersed in the intense energy of the four tracks playing simultaneously. Perform with skill, and you can unleash powerful bursts of musical energy, causing less talented individuals to falter and be defeated, with the ultimate victor being crowned the Master of Puppets (most likely).

In addition to that, Metallica will be making an appearance at the Rocket Racing tent, complete with a specially designed track, car, and LEGO replicas of the band members. Is there anything more intense than that?

Do you enjoy Metallica’s music? Could anyone have predicted that the band would rise to prominence in a video game primarily aimed at a younger audience who may not be familiar with their music? And now, let’s turn our attention to the comments section below.

 

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Star Wars Outlaws PS5 Demo Falls Short of Delivering the Full Experience, According to Critic

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Star Wars Outlaws, although it appeared visually stunning during Ubisoft’s livestream earlier this week, has received some criticism for feeling somewhat outdated. A preview unfavorably compared the release to Uncharted: Golden Abyss, the PS Vita exclusive spin-off that was launched in 2011. However, according to the creative director, the sampler is merely a small taste of what the full experience has to offer.

“When entering a show of this nature, where you’re finalizing a game’s production, you’re faced with numerous decisions. Our producer limited us to just one demo for all the shows we would attend throughout the year, such as Gamescom and Comic-Con,” Julian Gerighty explained in an interview with VGC.

He explained that the events are designed to cater to both consumers and journalists. To ensure an engaging experience, they opted for a 20-minute format that offers a diverse range of content and showcases different game systems. However, they intentionally avoided showcasing the open-world experience at this particular event, as they plan to unveil it during the studio tour and preview event. This will be a brief overview, more of an appetizer than a full meal when it comes to the game.

According to Gerighty, the developer Massive Entertainment has crafted a highly engaging game, with only a portion of its greatness showcased here.

Admittedly, the comments do make sense. It’s common knowledge that creating demos requires a significant amount of the team’s focus. If a game plans to showcase itself at consumer conventions, it can’t just offer a short gameplay experience of two or three hours. That simply won’t suffice when attendees are patiently waiting in line. This seems to be just a subpar demo, which is unfortunate. However, it may not be something to worry too much about in the end.

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The Sky Breaker Pierce DLC for Avatar: Frontiers of Pandora comes out in July for PS5

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Ubisoft has given us our first look at The Sky Breaker, the first DLC story pack for Avatar: Frontiers of Pandora. In it, a strange shadow will appear in the sky and threaten the Na’vi clans, who just can’t seem to get a break. It comes out next month on PS5, on July 16th.

A new part of the Upper Plains called “The Heart of the Plains” can be reached by taking the Sky Breaker. Some well-known biomes have changed into new types, and there are also many new ones. Of course, the RDA has also sent out new types of enemies, so you need to be careful. The good news is that not everything is bad. During the Na’vi Festival of Games, players can look forward to timed tasks that are a little less scary. Secrets of the Spires, another story pack, is still planned to be added to the game at some point.

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