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It’s important to note that the competitive scene in Dota 2 is one of the most important scenes in the games industry. So much so that every year we have a lot of tournaments that are celebrated every year by different organizations with varying prize pools. At the bare minimum we have the official Valve tournaments that have their foundation with “The International”. Which is one of the biggest gaming events due to the high prize pool, in fact. The Prize Pool for “The International” aims to break the record for eSports prize pools with over $20 Million dollars supplied by Lord Gaben.

However, it seems like Valve has the incentive of taking full control of the competitive scene now, since they now want to embrace the much wider competitive scene and sponsor third party tournaments and creating a brand new Ranking System that will define how the 2018 International plays out for the next season.

In regards to Certification, Valve will help TO’s (Tournament Organizers) who are lenient towards their conditions. There will be two major types of tournaments; Minor and Major. Minor tournaments will have a minimum Prize Pool of $150,000, with Majors having it the most attractive with $500,000 dollars. The company will obviously place some of their money to support said tournaments, at the same time. To avoid lag issues, every tournament must culminate with a LAN match. Valve will also be in full control in regards of scheduling Majors and Minors to avoid collisions next year.

There will also be a new point system called “Qualifying Points” which keep track of individual players’ progression throughout the Season. These QP’s will keep track of all the results of the tournaments leading up to The International in the summer of 2018. This will mean that the highest players in the rank will pretty much have priority in appearing during the International. So players have an incentive to play throughout the season. The tournaments will also take presence in North America, South America, China, Europe and Southeast Asia.

Even though some people are already skeptical of this new found system. More so because Valve is taking control of the scene as a whole, I find this new development to be quite interesting, now that there aren’t any “unofficial” tournaments. There will be nothing but competent prize pools for the dedicated gamers who want to earn them. It certainly is a polarizing subject, so I’m open to reading and responding to your comments in the comment section!

I always wanted to be a journalist who listens. The Voice of the Unspoken and someone heavily involved in the gaming community. From playing as a leader of a competitive multi-branch team to organizing tournaments for the competitive scene to being involved in a lot of gaming communities. I want to keep moving forward as a journalist.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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Gaming

This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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