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Overwatch League Announces 7 Founding Cities and Owners

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After heavy speculation and trepidation on the part of esports organizations, the Overwatch League has been officially announced. OWL Commissioner Nate Nanzer revealed the first 7 cities that will be participating, along with their owners.

There are currently 5 U.S. based teams, and 2 in Asia. Robert Kraft, owner of the New England Patriots and CEO of the Kraft Group founded a team for Boston. In typical sports rivalry fashion, New York City also has a team, owned by Mets COO Jeff Wilpon.

Along with these new faces to esports, three established organizations also picked up spots. Andy Miller, founder of NRG esports, bought a spot for San Francisco. Noah Whinston, CEO of Immortals, has set his team of Los Angeles. Ben Spoont, CEO of Misfits, will have his team play for the Miami/Orlando area.

Overseas, Chinese Internet Technology Company NetEase secured a spot in Shanghai. And of course, you can’t have an esports league without South Korea. Kevin Chou, cofounder of Kabam (a social game app developer), will have his team play in Seoul.

It’s interesting to note here that there are only three confirmed teams in the league. One of which, NRG, only has three active members, and they didn’t make it past qualifiers season zero of contenders. Misfits finished last in the European group stages. Immortals won the North American season zero, establishing themselves as one of the top teams in the region.

Blizzard CEO Mike Morhaime had the following to say in regards to the announcement: “Overwatch is a game about a diverse group of international heroes who fight for an optimistic vision of the future, and the Overwatch League is an extension of that spirit… We’re building this league for fans—esports fans, traditional sports fans, gaming fans—and we’re thrilled to have individuals and organizations who are as passionate about professional competition as we are, and who have extensive experience in all three fields, representing our first major international cities in the league.”

The OWL also revealed information on how the inaugural season will play out. Season 1 will take place solely at an esports arena in Los Angeles, to allow owners to prepare their own venues for future home and away play. Games will take place on Thursday, Friday, and Saturday. Each team will also be running amateur events in their communities, to give local players a chance to show their skills on a larger stage.

Financially, the OWL announced  teams “will be able to share in the Overwatch League’s overall financial success and be rewarded for investing in their home cities.” Teams will receive a share of advertising, ticketing, and broadcasting deals, as well as keep all locally made revenue up to a set amount. After that set amount is reached, a portion goes back in for a league-wide revenue sharing pool. Overwatch players themselves can support their teams with special in-game items.

A plethora of teams (Denial, Movistar Riders, Fnatic, Dignitas, etc.) have dropped their rosters, citing a lack of trust in the league. Now that it’s announced, and there are a confirmed 7 cities and owners invested in the league, it’s only a matter of time before some of the top-tier teams (Rogue, EnvyUS, Lunatic-Hai, Runaway) buy in. With an official announcement finally here, things may actually be looking up for Blizzard’s Overwatch League.

Check out the Overwatch League announcement video here! You can read their full statement on their site here, and follow the league on twitter here.

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Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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