Connect with us

Gaming

Lawbreakers Beta Releases Today on Steam and PS4

blank

Published

on

blank

The final Lawbreakers beta has launched, playable all weekend until the 31st. Developed by BossKey Productions, Lawbreakers offers “gravity-defying-combat” in an objective-based arena shooter.

In game, two teams of five square off, one team making up the “Law,” the other making up the “Breakers.” Play as one of nine roles, each role having a specific character for the Law side and the Breakers side.

Your first choice can be to play the role of Assassin, a high mobility close quarters character with dual wielded blades and a sidearm shotgun. Dash through the map and split apart enemies with a pulse grenade, then move in for the kill.

The Battlemedic is a healer class with a grenade launcher, complete with healing support drones and a hoverpack to increase mobility and strafe away from incoming damage.

The Enforcer comes with a high-powered assault rifle, a shoulder-mounted rocket, an electromagnetic charge to disrupt enemy abilities, and a distortion field to speed up teammates.

The Gunslinger dual wields accurate pistols, has throwing knives and can teleport to close the distance between themselves and the enemy.

The Harrier is equipped with a laser gun, jetpack boots, and a supercharger to heal and power up teammates. Take advantage of her omnidirectional mobility to position yourself in a spot to do damage with her long-range beam.

The Juggernaut is Lawbreakers’ tank, where players can drop shields, charge into enemies, and do close-range damage with their pump-shotgun.

Quake fans will love the Titan, who uses a rocket launcher to deal huge damage to the enemy team. Rocket jump, slam the ground with a Crush ability, and slow enemy movements with neutron mines with this projectile-based character.

The Vanguard is equipped with a Gatling Gun, grenade clusters, and can dive bomb onto enemies from high in the air.

Wraith is another mobility character, who can run about the map with a full-auto pistol and knife, dealing quick damage to unsuspecting enemies.

The game modes of Lawbreakers should interest players as well, with four current objective game types. Overcharge is a capture-the-flag like game mode, where a team has to secure a battery in the middle of the map, and defend it as it charges in their base. The battery doesn’t lose charge, so if it’s stolen the enemy team gets all the charge the other team accumulated. Uplink is similar, except it features a satellite dish instead of a battery, and team base retains a charge, but the satellite doesn’t. Turf War is Lawbreakers’ domination game mode, where teams have to control three points across a map. In Blitzball, teams have to get to a ball in the center of the map and escort it to the other team’s base. The ball itself is voiced by Rick and Morty Co-Creator Justin Roiland.

Thew Lawbreakers beta is available now! Visit their site here for more information. The game launches August 8th!

Gaming

Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

blank

Published

on

blank

There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

Continue Reading

Gaming

Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

blank

Published

on

blank

In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

Continue Reading

Gaming

Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

blank

Published

on

blank

The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

Continue Reading

Trending