Back when I started playing video games, if a game released in a buggy, glitchy, or unpolished state, it would remain that way forever. While I do not like current-generation games that hit store shelves with glitches and issues that should have been ironed out prior to release, as long as a game’s developers release downloadable patches that fix these problems, I’m willing to forgive them (most of the time). Today, I’m in a particularly forgiving mood regarding Mass Effect: Andromeda — a game that released in a buggy and unpolished state — because BioWare is clearly dedicated to fixing the game’s problems, as evidenced by the latest patch, Update 1.10, which fixes quite a few small-yet-important issues.
Yesterday, BioWare released Update 1.10 for Mass Effect: Andromeda. Unlike Update 1.09, which improved game stability and in-game cinematics, this new patch is only concerned with combat-oriented bugs and glitches. These problems, while not as noticeable as the horrendous issues prevalent at release (e.g., NPCs cloning themselves, characters falling through the floor, broken walking animations), are still worth fixing. Here is a complete list of improvements and bug fixes in Update 1.10, taken from the official BioWare blog:
- Veteran ranks of characters will only drop after all characters of that rarity have been unlocked to rank 10.
- Naladen explosion now deals damage when Cry or Incendiary Ammo are equipped.
- Fixed issue where Dwindling Supplies and Empty Resupply mission modifiers would not function correctly if a player left the game.
- Dhan shotgun now properly primes enemies.
- Fixed issue where Bulwark, Siphon, and concussive variants of pistols and sniper rifles would prime enemies too slowly when using special ammo.
- Fixed issue where using Supply Pack Transmitter would reduce spare ammo if Empty Resupply mission modifier was active.
- Using First Aid with Supply Pack Transmitter no longer heals enemies.
- Fixed issue that caused screen to blink red/yellow when using Siphon and Bulwark weapons.
- Rank XIV Common Characters are no longer displayed as Rank XV.
I played Mass Effect: Andromeda for several hours after the 10-hour trial was made available to everyone, and I was impressed by how much the game has improved. The differences between the original version and the current version of the game are night and day, and quite frankly, the game is worth playing, especially if you can pick it up at a discounted price. I can only imagine how much more the game will improve with future updates and patches.