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Metal Gear Solid Movie will Respect Kojima’s Legacy.

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Remember the Metal Gear movie that went radio silent after a while? Well, the film is still being worked on according to a recent update. Not only that, but the film aims to respect Hideo Kojima’s vision of the Metal Gear series.

With Jordan Vogt-Roberts as the head of the project, the film Is going to be representing of one of the most complex stories in gaming. And he knows this, which is why he’s being careful with the development of the motion picture.

In a recent interview with Eurogamer, Roberts spoke about the developments that have been done to the movie since its announcement in 2006. Not only to confirm that the movie will stay closely tied to Hideo Kojima’s passion project. But to also mention the fact that they hired a writer that could work about certain aspects that can’t be looked away from according to his judgment.

“It’s probably the most complicated property on the planet. The reasons people love that franchise are – well, you need to run towards those reasons as opposed to away from them”, said Roberts. Making a special mention of how important the Metal Gear movie is to him.

He wants to make a film that commits to the “ideologies, the philosophies, the weirdness and the Japanese elements and the fourth-wall breaking and all these great things” Because that’s what defined Metal Gear according to him.

Finally, everyone’s obvious question got answered in the interview. People have been wondering what would happen to the movie after Kojima and Konami parted ways. To this, Roberts answered with the fact that, while the property belongs to Konami, he will always look to respect Hideo Kojima’s vision overall.

“I will always be making this movie to interpret and service the world that Kojima made. That’s why all of us care about the words Metal Gear Solid.” The ideals made by Roberts are quite interesting indeed. But can they make for a great movie? We can only hope we get it soon enough.

I always wanted to be a journalist who listens. The Voice of the Unspoken and someone heavily involved in the gaming community. From playing as a leader of a competitive multi-branch team to organizing tournaments for the competitive scene to being involved in a lot of gaming communities. I want to keep moving forward as a journalist.

Gaming

In Spider-Man 2, Player Unconventionally Free Roams as Venom

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One player found an unusual way to roam Marvel’s Spider-Man 2’s New York City as Venom again. However, intentionally crashing your game during a story segment requires nerves of steel, so we wouldn’t recommend it. Possible Marvel’s Spider-Man 2 spoilers!

UnderTheHood788 explained their method, which involves reaching a cutscene that switches players to Peter. They unplugged their PS5 when the screen blanked while switching to fidelity mode. As the game renders slower, fidelity mode was used. Players get Don’t Be Scared, a mission without an objective, after reloading the last save.

UnderTheHood788 advises, “Wait a bit and go to an unidentified target mission or talon drone mission to become Venom. Reload and become Venom, committing crimes against hunters, the flame, thugs, and even symbiotes. Bases are possible.”

Boys I did it again
byu/UnderTheHood788 inSpidermanPS4

If you like causing carnage, get a move on—Insomniac will spoil the fun in the next update. This indirect approach—what do you think?

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Avatar Frontiers of Pandora Could Influence Future Films

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On December 7, Ubisoft’s Avatar: Frontiers of Pandora hits PS5. Fans can expect new creatures, characters, and storylines that are influencing other Avatar projects as part of James Cameron’s canon.

Massive Entertainment director Magnus Jansén told IGN that the game’s new Western Frontier region—from plants to Na’vi clans—is now Avatar lore: “The Western Frontier is no less a part of the world of Avatar than what’s in the movies.” Jansén says one of their creations is in an Avatar exhibition, but most excitingly, “there is already some talk about maybe using some of the stuff that we did in the upcoming movies.”

Jon Landau, producer of the Avatar films, said: “I think clans are a perfect thing to someday try to weave into the movies. However, new environments follow. Go and say, “Okay, let’s explore what you did in the video game in the movie.” Frontiers of Pandora introduces the Aranahe, Zeswa, and Kame’tire Na’vi clans.

In addition, Lightstorm VP of franchise development Joshua Izzo teased: “I can say that there are going to be some future sequel elements in Frontiers of Pandora that will pay off when the movie comes out when Avatar 3 comes out in 2025. Because of ’25, careful Avatar fans may want to revisit certain things.

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CDPR’s Live-Action Cyberpunk 2077 Not Due Until 2025

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CD Projekt’s live-action Cyberpunk 2077 won’t arrive until 2025. In the company’s latest earnings call, the PM project was only mentioned as not expected in 2024.

During a call with IGN, chief commercial officer Michał Nowakowski stated that the company will continue to promote the game and develop the Cyberpunk IP through activities beyond the game.

Nowakowski said, “We’re not really discussing specifics here, but one of the obvious things that we have announced, not happening next year, but going to be developed or moved in the direction next year, is the project we have announced with Anonymous Content.”

Anonymous Content, which produced Crime & Punishment, True Detective, and Mr. Robot, seems like a good fit to bring Night City’s mean streets to life. We don’t know if the project will be a TV show, movie, game adaptation, or standalone story.

Would you attend a live-action Cyberpunk event? Would you like it in what form? Jackie and V lost six months. With Johny Silverhand, Behind the Music?

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