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You can now grab Starcraft II: Wings of Liberty for free

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Starting today, players can pick up the award-winning Starcraft II: Wings of Liberty for the low, low price of free.

Players will get access to the first campaign, the ranked ladder and the highly popular co-op mode. All of the balance updates and co-op commanders from the latest release, Legacy of the Void, will also carry over.

“StarCraft II is one of the highest-rated PC games of all time, and we’re excited to give even more people around the world a chance to find out why it has inspired such a passionate global community,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “With the massive Wings of Liberty single-player campaign, endlessly replayable co-op mode, prestigious ranked ladder, comprehensive map-making tools, and more, StarCraft II now delivers the ultimate real-time strategy experience completely free.”

If you’re looking to experience the more recent story chapters included in the expansions Heart of the Swarm and Legacy of the Void, you’ll need to buy these seperately. If you already own Starcraft II: Wings of Liberty (the base game) but haven’t bought Heart of the Swarm, you’ll be able to claim this for free by logging into Battle.net between now and December 8.

As an extra thank you to current Starcraft II players, you’ll recieve a unique Eidolon Ghost skin and three portraits commemorating founder status in the game.

Starcraft II: Wings of Liberty turned seven years old this year and apparently, a F2P model has been in the works for a while. It’s always been a popular esports title and Blizzard are hoping expanding the playerbase will help bring in some fresh blood.

Blizzard also described how they have a ‘catalog of content for people … if they came in from free-to-play’. According to the production director Tim Morten, Blizzard want to ‘stay away from secondary currencies, griding and other annoying monetization methods’. So yep, despite going free-to-play, Starcraft II won’t feature any extra currencies or microtransactions.

A new onboarding experience will also help new players find the game modes that make the most sense for them, whether you’re looking for a co-op experience or want to jump straight into the PVP ranked ladder.

Access to the ranked ladder will become available after earning 10 ‘first wins of the day’ in Unranked or after any purchase of expansion content. Co-op commanders also have a max level of 5 in the F2P model, with the exception of Raynor, Kerrigan and Artanis.

Starcraft II: Wings of Liberty is available today for Windows and Mac, fully localised in a range of languages.  You can read our full Legacy of the Void review here.

UK based gaming writer, raised on a diet of Street Fighter and Isometric RPG's. I enjoy playing every game I can get my grubby little hands on.

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The release of Atlas Fallen was delayed until August in order to provide the “best possible version”

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Atlas Fallen, an upcoming action role-playing game, has been delayed, according to publisher Focus Entertainment and developer Deck 13. This occurs shortly after a well-received public demonstration, during which new pictures and previews as well as the first gameplay were revealed. The team wants to give the game a bit more time in the oven, even though it appears to be quite promising. The game, originally scheduled to debut on May 16th, will instead do so on August 10th. Deck 13 announced the delay on social media, saying that it was necessary to “give the game some extra time so that we can provide the finest version of Atlas Fallen.”

The company said that it will reveal additional information about the game in the “early summer,” along with “new gameplay videos and your first look at drop-in co-op gameplay.” Atlas Fallen will also be released with a German audio option in addition to the English one. We have high hopes for this because delays are generally seen as positive things these days, and the game already looks great. Are you anticipating this one?

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Game on! During just two days, Resident Evil 4 sales reached 3 million

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Resident Evil 4 is performing quite well for itself, which shouldn’t come as much of a surprise. Everyone agrees that the remake is a great version of a classic, and it has been a critical and financial success from the start. The game’s publisher, Capcom, announced in a brief statement that it had sold more than 3 million copies in its first two days on the international market. So, to compare, Resident Evil Village reached the same milestone in just four days, whereas Resident Evil 2: Remake sold just as many copies in its first week. In contrast, within five days of its release, Resident Evil 3 sold 2 million copies. Hence, the most recent entry is trending somewhat earlier than the others. Capcom also released an update on the total number of units shipped over the whole series, which presently stands at 135 million units and is accurate until December 31, 2022. It’s difficult to disagree with the publisher when it refers to Resident Evil as its “flagship game series” at this point.

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The Last of Us PC Version’s Joke: Joel’s Screwed Up Face

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We are not exactly certain how Naughty Dog intended The Last of Us: Part I’s PC release to turn out. It’s having to put out fire after fire from people on social media instead of happy tweets and lovely Picture Mode dumps. Technically speaking, the PC options are allegedly a disaster, as seen by the more than 4,000 “mainly unfavorable” user evaluations that have been consistently posted on Steam. Yet, for the coder, this trending tweet feels like the undesired icing on top. Anyone may use it as a punchline to illustrate how broken the PC version is. As freelance writer Kyle Campbell has illustrated here, Joel has undoubtedly experienced better times on Steam.

It’s not exactly the viewpoint Joel will want for future selfies, although we don’t know if the character model appears this way for the entire game. The end of the world has affected him more than usual, as evidenced by his facial hair, which appears to last for days. A truly sad sight. Let’s hope that he has some better days ahead of him. Of course, if you’re playing the game on a powerful computer, Joel doesn’t look like this. Nonetheless, you’d want to assume the port would look at least a little bit better than this because The Last of Us: Part I was even touted with the Steam Deck in a promotional advertisement. Naughty Dog has asked PC customers to submit support queries on its website via Twitter in order to collect comments and identify the problems with this specific version. The developer will want to address these issues right away because they ran flawlessly on the PS5. Many complaints lament frequent crashes, shader problems, and generally subpar performance. Instead of just being a straightforward version that runs on the personal computer, the studio even went so far as to refer to this transfer as being “for PC.” As a result, anticipate thick, quick flows of patches.

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