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Will del Toro, Kojima, and Reedus Present Death Stranding News at The Game Awards 2017?

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Death Stranding, better known as the game that never would have existed if Konami hadn’t canceled Silent Hills, is a mystery locked in an enigma, wrapped in a secret. We have no idea what the game is about or how it will play, but rumor has it we might finally receive news about the game during The Game Awards 2017.

Yesterday, Geoff Keighley posted a tweet that Hideo Kojima will present an award at The Game Awards 2017. Moreover, according to Keighley, famed director Guillermo del Toro will join Kojima on stage. This news is all the Internet needed to come to the conclusion the two will give the gaming audience a long-awaited taste of Death Stranding at the awards ceremony. All we need now is Norman Reedus, the third member of the Silent Hills/Death Stranding trifecta, to join del Toro and Kojima at the awards and this rumor is all but confirmed. Oh, wait, Keighly recently confirmed Reedus will also present an award. Fingers crossed, people.

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Aside from two cryptic teaser trailers, we know next to nothing about Death Stranding. Sure, the videos are dripping with symbolism that give the vaguest hints to the plot (par for the course when it comes to Kojima) but we don’t know anything about gameplay mechanics.  Kotaku’s summary of “action game with an open world” could mean literally anything, from Metal Gear Solid V: The Phantom Pain stealth action to The Witcher 3: Wild Hunt RPG action. Heck, maybe gamers will be able to hijack tanks and planes Grand Theft Auto style and blow up buildings Just Cause style, perhaps with some Pikmin-esque minion controlling mechanics. We just don’t know, which is why the rumor is so tantalizing.

So far, Kojima, del Toro, and Reedus have been silent on this rumor, so we cannot confirm nor deny anything. Maybe they will present another trailer or maybe a release date. For all we know nothing will come of this, and Kojima, del Toro, and Reedus were selected to artificially increase viewership in the hopes of witnessing a live Death Stranding announcement. We will have to wait until December 7th, but my fingers are crossed for some Death Stranding gameplay footage.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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