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Naruto Shippuden: Ultimate Ninja Storm 4 Japanese DLC Bonuses Revealed

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Naruto Shippuden: Ultimate Ninja Storm 4

Naruto Shippuden: Ultimate Ninja Storm 4, the latest entry of the series developed by CyberConnect 2 for home consoles and PC, has yet to receive a final release date for all regions but some new details on the game’s Japanese DLC bonuses have emerged online today thanks to the game’s official Japanese website.

According to the website, several DLC characters and costumes will be offered as bonuses. Among them will be the recently revealed characters Boruto, Naruto’s son, and Sarada, Sasuke’s daughter, Naruto and Sasuke from The Last movie as well as DLC costumes for Kakashi, Hinata and Sakura. It’s not yet known if these DLC will also be available as bonuses in the West but we should learn more about the matter soon.

Last week Shonen Jump magazine has confirmed not only that Naruto Shippuden: Ultimate Ninja Storm 4 will feature the already mentioned characters Boruto and Sarada as playable characters but also that they will be able to use their own unique combination jutsu. The magazine also confirmed that Kaguya Otsutsuki, the mother of the Sage of the Six Paths, will also be included in the game.

Last week another Naruto Shippuden: Ultimate Ninja Storm 4 gameplay video has also surfaced online. The video, which has been shared by the Naruto Videogames Facebook page, showcases the game’s combat system, with CyberConnect 2’s Hiroshi Matsuyama revealing some extra details. The video is a really interesting watch for all those who are anticipating the game so make sure not to miss it.

Naruto Shippuden: Ultimate Ninja Storm 4 will be released on a yet to be confirmed Autumn 2015 release date on PlayStation 4, Xbox One and PC in all regions. Despite lacking a final release date, some retailers have started listing the game’s Day One Edition as well as Limited and Collector’s Editions, which will supposedly include DLC packs and extra goodies that won’t be available in the regular edition of the game. As the listings have been removed a few hours after going live, we still don’t know for certain if these special editions will be released or not.

 

As a long time gamer, Francesco has survived more zombie invasions, meteor strikes, magic spells than he can count. He still keeps fighting today to bring hope into countless gaming worlds. Or destruction, depending on his mood. Writing about video games was only the natural step for such a dangerous life.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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