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Devil’s Third To Be Published By Nintendo Of America

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Devil's Third cancelled by Nintendo of America

Devil’s Third will be published by Nintendo Of America for Wii U after all, Valhalla and Nintendo of America have confirmed. The announcement comes after rumours that Devil’s Third would not be published in North America by Nintendo due to quality concerns. Devil’s Third will be sold in North America via Nintendo’s eShop in the fourth quarter and will have a separate PC release that will be “free-to-start.”

The rumours about Devil’s Third being cancelled started with a video from Unseen64, an online archive for cancelled video games. It was reported that Nintendo Of America had concerns over the quality of the game and that president Reggie Fils-Aimé thought the script and voice-acting were “laughable.” Those quality concerns seem to have been echoed by most members of the gaming press that have so far gotten their hands on a review copy. Issues with frame rate, hit detection, and camera controls (among other things) have been cited as apparently making the game unplayable.

Devil’s Third director Tomonobu Itagaki, for his part, said the negative reviews were down to the journalists’ lack of skill, saying the game “reflects the player’s skill directly/vividly.” That didn’t exactly explain the frame rate issues. Itagaki also said the game was meant to be played with a USB keyboard and the expensive Wii U Pro Controller.

Valhalla and Nintendo Of America have put those rumours to rest, confirming Devil’s Third will see a Wii U release in North America in the fourth quarter this year. There will also be a PC version called Devil’s Third Online. It will be “free-to-start,” which is the terminology Nintendo has suggested using in place of “free-to-play” for games that are overwhelmingly reliant on microtransactions. The PC game will launch in various regions starting in September, following the Wii U release.

Devil’s Third launches on August 4 in Japan and August 28 everywhere else except for North America.

Rhiannon likes video games and she likes writing, so she decided to combine them. As well as writing about video games, she also belts out the occasional science fiction or fantasy story, edits videos, and eats strawberry oreos. In that order.

Gaming

Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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