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Envyus Trounce Fnatic and Move on to Semis at Dreamhack Open: Cluj-Napoca

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Envyus dominated Fnatic 2-1 to be the first team to qualify for the semi-finals of DreamHack Open: Cluj-Napoca. The match was played on Mirage (Fnatic’s pick) which was 9-16 in the Swedish team’s favor, Cobble 16-9 for the French team and Cache which ended 16-2. Envyus awaits the winner of Virtus Pro vs G2 Esports.

The series started strong with a competitive first half on Mirage. The casters called attention to a slow start by Fnatic. They seemed sluggish and unfocused for the first few rounds. They picked up momentum after a seventh round eco rush from apartments to B site that made the score 2-5. They won the next two round and the match finally seemed to hit its stride.  Fnatic takes the lead for the first time off an Envy eco round which made the score 6-7. The half ended 7-8 in the Swedes’ favor, and Envyus would only go on to win two more rounds. Flusha and KRIMZ were integral to Fnatic’s win with player ratings of 1.66 and 1.27 according to hltv.org. KRIMZ had a couple of high impact rounds that included evening out a 2v5 and hiding on site after an Envy plant. While this was the best map for every player on Fnatic, JW posted a negative kill to death ratio and a player rating of .85.

Cobble felt more in Envyus’ favor than Mirage felt in Fnatic’s, despite the scorelines being the same. Envy grabbed the pistol round thanks to KennyS and apEX getting three frags between them and holding A site long enough for their team to rotate. The map consisted of large chunks of rounds dominated by Envyus, a block of three rounds in Fnatic’s favor and repeat. Flashes of what made Fnatic the most dominant team in the world over the past year+ were readily available for fans to enjoy, but were followed by long periods of sloppy play. More than once they made their way onto B site without clearing all the positions and a lurking Envyus member would peek out and close the round out in the French team’s favor. it was 6-9 at the half, and Envyus took the second pistol dominantly. JW whiffed shots on T’s funneling out to B site and the casters were quick to call him on it. It wasn’t just one man’s fault though. To lose a map isn’t the fault of just JW. As one of the casters said, “Right now, [Envyus] are just winning all of the aim battles.” To Envy’s credit, they looked in perfect form. When they are firing on all cylinders, it’s hard to imagine a team that could deal with KennyS, Happy, kio[c] apEx and NBK. ApEX maintained a player rating of over 1.10 across all three maps. NBK and Happy topped out at 1.75 and 1.74 on Cache.

Reminiscent of NiP vs titan on Dust 2 yesterday, Cache was a one sided beat down. KRIMZ top fragged for Fnatic at 9-15 while olofmeister brought up the rear at 3-17 with a player rating of just .18 — again, all stats thanks to hltv.org. There’s not much to report for this match. Fnatic got outplayed. Their game was completely disrupted by Envyus and their will and concentration seemed to break. They were getting out peeked, out fragged and out smarted. It wasn’t until round 14 that they won their second round and to their credit, it was a solid A hold that came in from pronax and olofmeister.

The match seemed like a one-sided affair, which is odd because Fnatic won map one fairly convincingly. But the solid win on Cobble followed by the domination on Cache made the back end of that match seem weighted heavily towards Envy. Envy is the team I picked to win the tournament going in, and seeing them in form on both Cobble and Cache affirms their positions as one of the favorites. If NBK can maintain his ridiculous level of current play and if apEX continues to seize the opportunities to be a high impact player, there’s a legitimate chance they can outdo Team Solo Mid. KennyS had a huge match, and should keep whatever mindset led to his play today because he’ll need it when he’s opposing the Danes.

For Fnatic, it seems to be time to look inward and address some problems. They had a disappointing online season that had some people ringing alarm bells, but any time they look vulnerable, people call them finished. This marks another loss early in a LAN tournament and an elimination before the semi-finals. If Fnatic didn’t believe there was a problem before, it’s time to look again. JW was absent the entire match. He’s been mostly absent this tournament. Sure, olofmeister may not be in the #1 player in the world form he was last winter, but he’s still easily top 3. Maybe Fnatic needs to start shopping for a new awper, maybe pronax should move to coach, maybe they just need a good boot camp. The problems are very real for the Swedish team, and with the competition heating up throughout the competitive scene, Fnatic need to right the ship before they begin to slip the same way NiP did.

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Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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