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ESL: NiP best DreamHack CS:GO Champs Envyus 16-9 on Cobble

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Ninjas in Pajams beat Envyus 16-9 on Cobble in the champions’ first match since the major. Nov. 3 saw the return of the ESL Pro League and many fan favorites were playing for the first time since the DreamHack Open: Cluj-Napoca major tournament over the weekend.

NiP stretched their legs over Team Dignitas on Train(16-4) before their match against Envyus. They were set to play Envy on Envy’s best map, Cobble. Envyus looked shaky coming out of the gate but managed to grab a force round within the first four. Things went downhill for the French men as they would find themselves down 12-1 before they’d grab another win. They weren’t guilty of many large mistakes, and they often had good reads on NiP’s T side approaches. Their problem was winning aim duels. No round was a more glistening example than round 12. All five members of NiP were pushing B-site platform and Envyus five man stacked B site. Kioshima peeked out behind the fountain and missed his headshot before xizt killed him. Allu out aimed an Envy player in drop as a smoke grenade was clearing, f0rest got two kills before being the only player NiP had traded by kennyS before he was hunted down in connector.

The half ended 12-3 and Envyus really needed to pick up the T-side pistol round. They got the bomb plant and found themselves in a 1v2 against f0rest. He managed to kill both players, including a 1v1 with kennyS and defuse the bomb. Envy went on to win a force and then string a couple of rounds on after before NiP grabbed the last few they needed.

Unfortunately for NiP, this game only served to prove that they have been coming up short as of late. It’s not that they couldn’t beat Natus Vincere to get to the finals at DreamHack, it’s that they didn’t. It proves there’s a functional failing on the team. Caster and analyst Lauren “Pansy” Scott stated brilliantly that NiP has been inconsistent day after day.

“Some days, they can beat Envyus. Some days they can beat TSM,” she said. “And it’s not just map based, it’s player based.”

Still, NiP have another strong showing over arguably the best team in the world. They bring their ESL Pro League win:loss ratio to 7-8, which is good enough for seventh place behind Evnyus with 8-6.

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Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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